[MOD] Overcharged Weapons
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- Posts: 144
- Joined: Tue Sep 18, 2012 5:09 pm
[MOD] Overcharged Weapons
NOTICE: This mod has been discontinued. It has been discovered that it crashes the game when a certain ship is loaded and adds unintentional features.
Last edited by Zaffre on Tue Oct 02, 2012 4:53 pm, edited 1 time in total.
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- Posts: 2
- Joined: Sun Sep 30, 2012 4:20 pm
Re: [MOD] Overcharged Weapons
Will try it out, hopefully it is balanced enough!
- Kieve
- Posts: 944
- Joined: Tue Sep 18, 2012 2:21 pm
Re: [MOD] Overcharged Weapons
I'm curious to see what issues you were having. I'm due for a 1.3 patch on the Cruiser anyway, maybe we can work the kinks out in the update. I'd hate to see you completely abandon your mod because of some bug issues. 

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- Posts: 28
- Joined: Mon Sep 17, 2012 12:41 pm
Re: [MOD] Overcharged Weapons
Ooh... 1.3 patch for my favorite ship....
Sorry got side tracked.
I was waiting on this mod and now it is gone.
Hope that you can at least salvage some of it for a good amount of credits.
aka another mod!
Never give up.
" If you try, you do not fail; you just find out what doesn't work so you can try again until it does work."
Sorry got side tracked.
I was waiting on this mod and now it is gone.

Hope that you can at least salvage some of it for a good amount of credits.

Never give up.
" If you try, you do not fail; you just find out what doesn't work so you can try again until it does work."

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- Posts: 144
- Joined: Tue Sep 18, 2012 5:09 pm
Re: [MOD] Overcharged Weapons
I'll definitely remake it in the near future. Also, question. Do you think NPC ships should have it from time to time?mattimao wrote:Ooh... 1.3 patch for my favorite ship....
Sorry got side tracked.
I was waiting on this mod and now it is gone.![]()
Hope that you can at least salvage some of it for a good amount of credits.aka another mod!
Never give up.
" If you try, you do not fail; you just find out what doesn't work so you can try again until it does work."