Now then, on the off chance that it is actually fixable:
Whenever I launch FTL it immediately crashes. I'm on a laptop (Windows 7 64-bit) with an ATI 5870 Mobility card, and the drivers are unfortunately unable to be updated easily. There is apparently a way to do it that involves flashing the BIOS, but I'm not super eager to try that.
Crash log:
Code: Select all
Version = 1.01
Last Player Ship
Last Enemy Ship
Last Event Text =
Stack Trace:
1 - 0x6903b212 DrvSwapBuffers
2 - 0x6b0eb0f3 wglSwapMultipleBuffers
3 - 0x6b0eb1a9 wglSwapMultipleBuffers
4 - 0x6b0ec6a4 wglGetProcAddress
5 - 0x6b0f5658 wglGetPixelFormat
6 - 0x6b0f5dd4 wglDescribePixelFormat
7 - 0x6b0f6559 wglChoosePixelFormat
8 - 0x763558a7 ChoosePixelFormat
9 - 0x68132e25 SDL_RegisterApp
10 - 0x68135b5b SDL_RegisterApp
11 - 0x6812bbb5 SDL_SetVideoMode
12 - 0x004050e3
13 - 0x00405422
14 - 0x00405d94
15 - 0x005a133b
16 - 0x005a13f8
Edit: Slight update, downloading mobility drivers and then extracting the OpenGL .dll and placing it in the game folder works slightly better than using the CPU version, still too laggy to actually play. Still starts, at least.