[MOD][WIP]Infinite Space 2
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Re: [MOD][WIP]Infinite Space 2
Wow, that was unexpected... I would love to try and help out with the events, although I have never done text events before. I can porbably do small ones, but thats about it.
art and coding tutorials wanted, pm if you have some good ones please!

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Re: [MOD][WIP]Infinite Space 2
Have you tried posting about this on the FTL subreddit? I can't believe that no one can help you. You have all my support even though I can't help you.
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Re: [MOD][WIP]Infinite Space 2
I've posted there twice. I'll try again, I guess.TumbaBit wrote:Have you tried posting about this on the FTL subreddit? I can't believe that no one can help you. You have all my support even though I can't help you.

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Re: [MOD][WIP]Infinite Space 2
It's probably too late now, but- install Recuva, and run it on the drive that the files got deleted from, you might recover something.
You really should have stopped using the drive and ran Recuva as soon as this happened, though.
http://www.piriform.com/recuva
You really should have stopped using the drive and ran Recuva as soon as this happened, though.
http://www.piriform.com/recuva
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Re: [MOD][WIP]Infinite Space 2
I've already tried multiple tactics of recovery, Cotelio. In addition, telling me what I 'should have done' is utterly pointless- the past is immutable and unchanging. It also makes me irritated for some reason.Cotelio wrote:It's probably too late now, but- install Recuva, and run it on the drive that the files got deleted from, you might recover something.
You really should have stopped using the drive and ran Recuva as soon as this happened, though.
http://www.piriform.com/recuva

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Re: [MOD][WIP]Infinite Space 2
could you make it so that the sectors go like in regular ftl and there is a choice but instead of making that sector 8 the boss it is just another choice and it will continue on like that. you know what i mean? i Just liked the choice making of regular ftl but i also like infinite gameplay.
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Re: [MOD][WIP]Infinite Space 2
Like at the end of the first sector, you can jump near the Fed Base or you could jump into deep space to roam the cosmos with no rebels.... Please do something like that.Death_Fairy wrote:could you make it so that the sectors go like in regular ftl and there is a choice but instead of making that sector 8 the boss it is just another choice and it will continue on like that. you know what i mean? i Just liked the choice making of regular ftl but i also like infinite gameplay.
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Re: [MOD][WIP]Infinite Space 2
May as well try and help a bit, don't really have much else to do.English Narwhal wrote:Today, if not for a sibling of mine, I would be releasing Infinite Space version 2.0.3a. That was the last straw, and with the time I have available to me now, I cannot rewrite the mod from scratch (as I literally have nothing to work with other than Whoopty's text documents).
Though it truly embarrasses me to have to ask, after giving people hope for the mod, I need someone to shoulder just under half of the XML scripting and event making. I need someone willing to dedicate quite a lot of time to the project; someone who can help me finish this. If you are interested, say so here with some preliminary information you think is important for me to know, and then I will message you at some point within a day after that.
Regards,
English
Signature says all that needs to be said.
I don't have a great amount of experience with event scripting, but I'll look into it. I have had some experience with other parts of the game code though.
Just call me Frawst.
I like XML coding.
I can't art or music for shit.
Go me.
I like XML coding.
I can't art or music for shit.
Go me.
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Re: [MOD][WIP]Infinite Space 2
is this dead there seams to been no news on this