I have no idea how you are doing this but keep it up! I love it!
The Mantis looks more like a lizard to me than an insect, though. Maybe move the mandibles further out so they're not quite so part of his mouth? Or add antennae?
[WIP][MOD]Crew Portrait Graphics
- 5thHorseman
- Posts: 1665
- Joined: Sat Mar 02, 2013 2:29 am
Re: [WIP]Crew Portraits
My Videos - MY MOD HUB
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
- Gencool
- Posts: 409
- Joined: Sun Jun 16, 2013 1:21 pm
Re: [WIP]Crew Portraits
How do alternate human skintones look? (That would be my biggest worry)
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- Posts: 334
- Joined: Sun Nov 25, 2012 11:13 pm
Re: [WIP]Crew Portraits
Love your work buddyLordTrilobite wrote:I made the Zoltan and Mantis now. I gotta say, I'm really happy how the Mantis turned out. I tried to make it look menacing to fit the theme of the Mantis.
I tried to make the Zoltan look like a more bland peaceful creature made out of a sort of gel. But I'm not sure about the glow yet.
I'm also using more of the same colours so that people don't get too confused by the new faces, and know which is which more easily.
And since this mod only changes a few sprites. I should be able to finish this fairly quickly.
Edit: Update! Slugs!

I think the most inspiring concept art I've seen is the one I'm attaching. Maybe it'll inspire you too...

- LordTrilobite
- Posts: 73
- Joined: Sat Sep 07, 2013 12:06 am
Re: [WIP]Crew Portraits
I didn't actually use reptiles as inspiration. but I did try not to make it too bug-like since I wanted to make it look more like an alien. But I suppose I can see if I can improve it a bit more.5thHorseman wrote:I have no idea how you are doing this but keep it up! I love it!
The Mantis looks more like a lizard to me than an insect, though. Maybe move the mandibles further out so they're not quite so part of his mouth? Or add antennae?
Right now I haven't incorporated skintone into his face, just hair colour. But I can give it a go and see how it looks.Gencool wrote:How do alternate human skintones look? (That would be my biggest worry)
Yes I've seen that picture. I quite like the Mantis and Engi in that onerannl wrote: Love your work buddy![]()
I think the most inspiring concept art I've seen is the one I'm attaching. Maybe it'll inspire you too...
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- Posts: 54
- Joined: Tue Apr 08, 2014 12:37 am
Re: [WIP]Crew Portraits
WHere is that from?rannl wrote:Love your work buddyLordTrilobite wrote:I made the Zoltan and Mantis now. I gotta say, I'm really happy how the Mantis turned out. I tried to make it look menacing to fit the theme of the Mantis.
I tried to make the Zoltan look like a more bland peaceful creature made out of a sort of gel. But I'm not sure about the glow yet.
I'm also using more of the same colours so that people don't get too confused by the new faces, and know which is which more easily.
And since this mod only changes a few sprites. I should be able to finish this fairly quickly.
Edit: Update! Slugs!
![]()
I think the most inspiring concept art I've seen is the one I'm attaching. Maybe it'll inspire you too...
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- Posts: 334
- Joined: Sun Nov 25, 2012 11:13 pm
Re: [WIP][MOD]Crew Portraits Graphics
WHere is that from?[/quote]CoryStarkiller wrote:
Check out the artist:
http://saint11.carbonmade.com/projects/2025729
- LordTrilobite
- Posts: 73
- Joined: Sat Sep 07, 2013 12:06 am
Re: [WIP][MOD]Crew Portraits Graphics
Another preview. I finished the Engi and Rockman. Only the Lanius and Human Female left.
EDIT: I finished all the portraits and made a new thread in Working Mods. You can find the new thread and download here:
http://www.ftlgame.com/forum/viewtopic.php?f=11&t=24541
EDIT: I finished all the portraits and made a new thread in Working Mods. You can find the new thread and download here:
http://www.ftlgame.com/forum/viewtopic.php?f=11&t=24541