Custom Sprite Generator?

Discuss and distribute tools and methods for modding. Moderator - Grognak
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brothershogo
Posts: 80
Joined: Fri Mar 22, 2013 11:03 am

Custom Sprite Generator?

Post by brothershogo »

I remember when I was modding for Rome:TW they had a sprite generator. You needed a obj model binded to a skeleton and the texture files and it would convert that into animated sprites. (Yes, R:TW used 2d sprites to replace the 3D models when you zoomed out far enough) Was wondering if the developers used this same method for FTL sprites...
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Metzelmax
Posts: 364
Joined: Wed Sep 26, 2012 7:59 am

Re: Custom Sprite Generator?

Post by Metzelmax »

I'd say handdrawn lol. It's a 2D game and the images are all clearly pixel art.
Here is the Stuff I made:
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And stuff is always better than no stuff, right?
DryEagle
Posts: 363
Joined: Thu Oct 04, 2012 11:17 am

Re: Custom Sprite Generator?

Post by DryEagle »

there's no 3d in this game whatsoever
All ships I have created include custom weapons, graphics etc:
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