Custom Sprite Generator?
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- Posts: 80
- Joined: Fri Mar 22, 2013 11:03 am
Custom Sprite Generator?
I remember when I was modding for Rome:TW they had a sprite generator. You needed a obj model binded to a skeleton and the texture files and it would convert that into animated sprites. (Yes, R:TW used 2d sprites to replace the 3D models when you zoomed out far enough) Was wondering if the developers used this same method for FTL sprites...
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: Custom Sprite Generator?
I'd say handdrawn lol. It's a 2D game and the images are all clearly pixel art.
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- Posts: 363
- Joined: Thu Oct 04, 2012 11:17 am
Re: Custom Sprite Generator?
there's no 3d in this game whatsoever