events

Discuss and distribute tools and methods for modding. Moderator - Grognak
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DryEagle
Posts: 363
Joined: Thu Oct 04, 2012 11:17 am

events

Post by DryEagle »

Hi,
my next project involves some event coding, which i haven't done too much of before, so some questions come up.
i'll start with the more important:

is it possible to make an event remove an augment from your ship?
-> i know this happens ingame with the stasis pod, is that hardcoded? if so, is it possible to add that event in the middle of another one, and have it remove the stasis pod there? if not, how to structure the code for it, since i can't find any option...?
All ships I have created include custom weapons, graphics etc:
Image
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BrenTenkage
Posts: 1157
Joined: Tue Nov 06, 2012 4:48 pm

Re: events

Post by BrenTenkage »

DryEagle wrote:Hi,
my next project involves some event coding, which i haven't done too much of before, so some questions come up.
i'll start with the more important:

is it possible to make an event remove an augment from your ship?
-> i know this happens ingame with the stasis pod, is that hardcoded? if so, is it possible to add that event in the middle of another one, and have it remove the stasis pod there? if not, how to structure the code for it, since i can't find any option...?
You really are gonna make your swan song be a big one. Can't wait ^_^
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub http://subsetgames.com/forum/viewtopic.php?f=11&t=32269
Vhati
Posts: 792
Joined: Thu Oct 25, 2012 12:01 pm

Re: events

Post by Vhati »

.
Post: Augment removal is hardcoded
DryEagle
Posts: 363
Joined: Thu Oct 04, 2012 11:17 am

Re: events

Post by DryEagle »

thanks, i've mostly figured out a way around it anyway so that it isn't needed.
by gods though, event writing is confusing
wish someone would make a nice simple guide for it :x
ah well, power through in the meantime
All ships I have created include custom weapons, graphics etc:
Image
ImageImageImageImage
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