What the major differences between sectors, apart from the obvious difference in ships?
Do some sectors contain more shops? I once found four in a civilian sector. I tend to avoid nebula sectors, as they seem to have less shops.
Difference between Sectors?
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xdiesp
- Posts: 109
- Joined: Thu Sep 27, 2012 9:39 pm
Re: Difference between Sectors?
Methinks the rebel fleet flies a little slower in nebula sectors overall, and sensors are off, plus the different possible events. But the biggest difference comes from the ships you might encounter, at progressively higher difficulty.
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Agent_L
- Posts: 206
- Joined: Wed Sep 26, 2012 7:47 pm
Re: Difference between Sectors?
Every beacon has one "event" tied to it. The even may be a shop, a quest, an enemy ship, nothing - you get the idea. Now, every type of sector has different list from which events are randomly chosenChar;y wrote:What the major differences between sectors, apart from the obvious difference in ships?
I'm now looking into data.dat, It seem you're right: "Uncharted Nebula" should have 1 or 2 stores, however "Slug Home Nebula" and "Slug Controlled Nebula" should have 2 to 3 shops, just like "Engi Controlled Sector". Mantis sectors also have 1-2 shops, so it seems number of shops is more related to how hostile the sector is, not is it clear or nebula.Char;y wrote:Do some sectors contain more shops? I once found four in a civilian sector. I tend to avoid nebula sectors, as they seem to have less shops.
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