More variety enemies

General discussion about the game.
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ZiMMy
Posts: 23
Joined: Tue Nov 20, 2012 11:14 am

More variety enemies

Post by ZiMMy »

Now I've got an idea which is better than previous: add more differences between different types of enemy ships. For example:
pirates - mostly use cheap lasers but really many sneaky bombs (including fire and breach)

slavers - 3-4 people teleport, mostly hull damaging weapons (inc breabh bomb, rocket)

rebel scout - only lasers, beams and ion, good engines, stealth and a strong desire to run away

heavy rebel ship - big powerful guns (heavy, hull laser, powerful rockets), many crew members, but no stealth and small evasion

etc.

I think that would make battles much more varied, interesting and will make you think twice before entering the battle with some random "just free scrap" ship.
Sorry for my really bad english.
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