[Modding Help] Oh my god.

Discuss and distribute tools and methods for modding. Moderator - Grognak
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Darkfrost
Posts: 92
Joined: Mon Sep 24, 2012 9:11 pm

Re: [Modding Help] Oh my god.

Post by Darkfrost »

Might not be any help, but make sure you're saving them as ANSI encoded?
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Kieve
Posts: 944
Joined: Tue Sep 18, 2012 2:21 pm

Re: [Modding Help] Oh my god.

Post by Kieve »

[quote="PvtVain"]

Code: Select all

<event name="VNEP_ASTEROID_MINING">
	<text>Ready to jump again, you spot a asteroid inside the asteroid field, full of rare metals. They could be traded in for scrap if mined.</text>
		<choice hidden="true">
			<text>Try and mine the asteroid with fear of stray asteroid pieces.</text>
			<event load="VNEP_ASTEROID_MINING_RESULTS"/>
			<event/>
		</choice>
		<choice hidden="true">
			<text>Forget it and quickly prepare to jump to avoid any damage.</text>
			<event/>
		</choice>
</event>
If you've got an <event load> in a choice, the <event/> dummy is unnecessary. Guess you got it sorted already so it's not breaking anymore, but I thought I'd point this out anyway.
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