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Distribute and discuss mods that are functional. Moderator - Grognak
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mr_easy_money
Posts: 625
Joined: Fri May 29, 2015 9:05 pm

Re: GUI Update v.1.0 for CE

Post by mr_easy_money »

Corn wrote:Font's not can changed in current version FTL with modding tools.
Actually someone has created a modding tool to deconstruct and reconstruct the new ".font" font files added in FTL 1.6: https://github.com/D-side/ftl_font

It's not as great as changing .ttf files, but it works. for example, the sM Polish Kit has its own version of the Shiny! UI called "GFX - Remastered HUD" which works for 1.6, and has changed .font files. you may actually want to check that Remastered HUD out because it sounds quite similar to what you're doing.
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AnAngryMantis
Posts: 32
Joined: Wed May 16, 2018 2:52 am

Re: [MOD] [AE/CE] GUI Update v.1.21

Post by AnAngryMantis »

Hmm. Sounds interesting. BTW, could you tell me how you modified the picture for the final boss? That would be handy information to know for making my own images for it.
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JerC
Posts: 37
Joined: Mon Nov 14, 2016 7:21 pm

Re: [MOD] [AE/CE] GUI Update v.1.25

Post by JerC »

Corn wrote:Due to low interest in this modification, version 1.25 will be the final public release.
Aaw, but the work you made is pretty! I personally think it would be a waste to stop there.
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