KingdomKrafters wrote:The point was to equip the redtail with every possible vanilla weapon that costed used only 1 power (not including those found in only game files).
I see you made 17 different Red-Tail ftl files each with some 1 power weapon in place of the basic lasers, and then you made a separate 'combo' one.
but did you know you can have the game generate come up with all sorts of combos of the 1-power weapons, all in one ship file?
but how to do so?
add this blueprintList to the top of the 'blueprints.xml.append' file,
Code: Select all
<!-- all 18 regular 1 power weapons, including the basic laser -->
<blueprintList name="REDTAIL_WEAPON_RANDOMIZER">
<name>LASER_BURST_1</name> <!-- Basic Laser -->
<name>SHOTGUN_PLAYER</name> <!-- Advanced Flak -->
<name>MISSILES_2_PLAYER</name> <!-- Artemis Missiles -->
<name>BOMB_BREACH_1</name> <!-- Breach Bomb 1 -->
<name>CRYSTAL_HEAVY_1</name> <!-- Heavy Crystal -->
<name>LASER_BURST_2</name> <!-- Dual Lasers -->
<name>BOMB_HEAL</name> <!-- Healing Burst -->
<name>LASER_HEAVY_1</name> <!-- Heavy Laser -->
<name>BOMB_ION</name> <!-- Ion Bomb -->
<name>ION_STUN</name> <!-- Ion Stunner -->
<name>ION_1</name> <!-- Ion Blast -->
<name>LASER_CHARGEGUN_PLAYER</name><!-- 1 power Laser Charger -->
<name>MISSILES_1</name> <!-- Leto Missiles -->
<name>BOMB_LOCK</name> <!-- Crystal Lockdown Bomb -->
<name>BEAM_1</name> <!-- Mini Beam -->
<name>BOMB_HEAL_SYSTEM</name> <!-- Repair Burst -->
<name>BOMB_1</name> <!-- Small Bomb -->
<name>BOMB_STUN</name> <!-- Stun Bomb -->
</blueprintList>
and change the Red-Tail <weapon>'s to the name of the blueprintList, REDTAIL_WEAPON_RANDOMIZER
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<shipBlueprint name="PLAYER_SHIP_HARD_2">
<!-- more tags above -->
<weaponList count="4" missiles="10"><!-- changed missile count to 10 in case you get a missile weapon -->
<weapon name="REDTAIL_WEAPON_RANDOMIZER"/>
<weapon name="REDTAIL_WEAPON_RANDOMIZER"/>
<weapon name="REDTAIL_WEAPON_RANDOMIZER"/>
<weapon name="REDTAIL_WEAPON_RANDOMIZER"/>
</weaponList>
<!-- more tags below -->
</shipBlueprint>
-
this randomization technique was originally discovered by
slowriderxcorps