Hello ! I've recently gotten back into FTL after a while of not playing it, and to make the fun last longer, I decided to look up if mods were a possibility. To my surprise, this was insanely true. So I tried some stuff, new ships, graphical stuff, ect.
Eventually, I started trying out SuperLuminal, to make/edit my own and others' ships.
Atm, FTL crashes when I load the ship in the hangar, and I'm having trouble figuring out why, I'd love some help in understanding this.
Here is my first ship : The Missile
It's got a couple of early offensive advantages, such as level 4 engines and such, but comes with a major downside, you only have 10 hull points ! Thus the name, The Missile.
Fast, Fragile, Powerful.
This is what it's looking like, atm :

The Missile
Fragile Class
Description :
This fragile "ship" was actually an Interplanetary Missile designed by the Old Federation, before FTL travel was invented.
Reformatted to look like a slug ship, it's still a glass cannon at heart, if glass was galvanized steel.
Download Link : The Missile
Systemes :
Starting (Sub)Systemes :
Weapons : 3
Shields : 1
Oxygen : 1
Engines : 4
Artillery : 1 (Flak Artillery)
Pilot : 1
Doors : 3
Possible (Sub)Systemes :
Hacking
Mind Control
Battery
Starting Supplies :
8 Missiles
3 Drone Parts
Crew :
A Slug
An Engi
A Crystal
Ship Stats :
HP : 10
Reactor Power : 12
3 Weapon Slots, 2 initially Occupied with
Pegasus Missiles
Flak Gun Mark I
2 Drone Slots, both initially Occupied with
Hull Repair
Anti-Personnel Drone
Augments :
Weapon Pre-igniter
Zoltan Shield Bypass
Explosive Replicator
I'm trying to make this a slightly difficult, but not frustrating, ship. Please give me feedback on this, I'm still testing it !
(Actually, atm, I'm having a problem testing, it seems to crash when I select it in the hangar, and I haven't figured out why.)