AI after it has been boarded
Posted: Wed Apr 22, 2015 2:29 pm
I have the expansion as well as the original game.
I notice that the AI doesn't attempt to screw you hard enough when you are using a strong boarding party strategy.
I'll give you a scenario. I have 2 Lanius crewmembers beam into the O2 room, and disable it. The rest of the crew of the ship are weakened from being hit by breach-1 bombs. Their medbay is on fire. But, and this is the big but in the discussion, their engines and piloting are both fine and manned.
The AI never thinks to simply spin up their FTL and get the hell out of there, thus taking your boarding party away with them in the off-chance that your teleporter isn't ready to pull them back.
This is especially glaring when you have superior shields to your enemy's weapons, and their weapon systems are undamaged. They have all the tools to save themselves and advance the fleet simply by jumping away and yet they don't.
They just sit there and suffocate. Thoughts anyone?
I notice that the AI doesn't attempt to screw you hard enough when you are using a strong boarding party strategy.
I'll give you a scenario. I have 2 Lanius crewmembers beam into the O2 room, and disable it. The rest of the crew of the ship are weakened from being hit by breach-1 bombs. Their medbay is on fire. But, and this is the big but in the discussion, their engines and piloting are both fine and manned.
The AI never thinks to simply spin up their FTL and get the hell out of there, thus taking your boarding party away with them in the off-chance that your teleporter isn't ready to pull them back.
This is especially glaring when you have superior shields to your enemy's weapons, and their weapon systems are undamaged. They have all the tools to save themselves and advance the fleet simply by jumping away and yet they don't.
They just sit there and suffocate. Thoughts anyone?