[Ship] Kazaaak's Revenge
Posted: Sat Sep 06, 2014 12:33 pm
When the legendary Mantis Thief Kazaaakplethkalik was defeated in combat, he owed his life to the Federation. In honour of this newfound friendship, he sent the schematics to a ship he had been working on to the Federation hangars called the Gila Monster.
What the Federation didn't know was that the Mantis actually had another ship that was even better than that. For you see, when they said Kazaaak was a legendary thief, they meant it.
He and his fellow broodmates had stolen countless ships over the years, creating a massive monster of a cruiser to take on the Rebels. He called it Kazaaak's Revenge:
http://www.mediafire.com/download/rec30 ... evenge.ftl

A few things to know about Kazaaak's Revenge:
My first public ship mod so you know, newbie mistakes will be made.
It replaces the Mantis A in the hangar.
There is no icon on the ship list.
There are no gibs. Ship explodes, it just vanishes.
No other mods are needed.
Weapons & Crew:
2 Dual lasers
2 Spare Weapons slots
4 Drone Slots
1 Boss Artillery Missile Launcher
4-man teleport
4-man Medbay
2 Mantises
1 Engi
1 Lanius
Augments:
Mantis Pheromones (essentially 40 extra scrap or if you're playing Captain's Edition, you can do piracy and slave taking)
The ship may be a little OP. If you have any suggestions on how to make it less so, do let me know. Does it need less Dual Lasers? Having a Boss Missile for artillery is too much? Too many airlocks? Checkerboard pattern on rooms?
Fun fact:
I had made Kazaaak's Revenge earlier in Federation colours, or at least attempted to. Should I make a Type B of this?

What the Federation didn't know was that the Mantis actually had another ship that was even better than that. For you see, when they said Kazaaak was a legendary thief, they meant it.
He and his fellow broodmates had stolen countless ships over the years, creating a massive monster of a cruiser to take on the Rebels. He called it Kazaaak's Revenge:
http://www.mediafire.com/download/rec30 ... evenge.ftl

A few things to know about Kazaaak's Revenge:
My first public ship mod so you know, newbie mistakes will be made.
It replaces the Mantis A in the hangar.
There is no icon on the ship list.
There are no gibs. Ship explodes, it just vanishes.
No other mods are needed.
Weapons & Crew:
2 Dual lasers
2 Spare Weapons slots
4 Drone Slots
1 Boss Artillery Missile Launcher
4-man teleport
4-man Medbay
2 Mantises
1 Engi
1 Lanius
Augments:
Mantis Pheromones (essentially 40 extra scrap or if you're playing Captain's Edition, you can do piracy and slave taking)
The ship may be a little OP. If you have any suggestions on how to make it less so, do let me know. Does it need less Dual Lasers? Having a Boss Missile for artillery is too much? Too many airlocks? Checkerboard pattern on rooms?
Fun fact:
I had made Kazaaak's Revenge earlier in Federation colours, or at least attempted to. Should I make a Type B of this?
