What the Federation didn't know was that the Mantis actually had another ship that was even better than that. For you see, when they said Kazaaak was a legendary thief, they meant it.
He and his fellow broodmates had stolen countless ships over the years, creating a massive monster of a cruiser to take on the Rebels. He called it Kazaaak's Revenge:
http://www.mediafire.com/download/rec30 ... evenge.ftl

A few things to know about Kazaaak's Revenge:
My first public ship mod so you know, newbie mistakes will be made.
It replaces the Mantis A in the hangar.
There is no icon on the ship list.
There are no gibs. Ship explodes, it just vanishes.
No other mods are needed.
Weapons & Crew:
2 Dual lasers
2 Spare Weapons slots
4 Drone Slots
1 Boss Artillery Missile Launcher
4-man teleport
4-man Medbay
2 Mantises
1 Engi
1 Lanius
Augments:
Mantis Pheromones (essentially 40 extra scrap or if you're playing Captain's Edition, you can do piracy and slave taking)
The ship may be a little OP. If you have any suggestions on how to make it less so, do let me know. Does it need less Dual Lasers? Having a Boss Missile for artillery is too much? Too many airlocks? Checkerboard pattern on rooms?
Fun fact:
I had made Kazaaak's Revenge earlier in Federation colours, or at least attempted to. Should I make a Type B of this?
