Ship can be damaged by beams while FTL jump animation plays
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Ship can be damaged by beams while FTL jump animation plays
Then ship jumps and camera zooms out - enemy can damage ship with beam weapons. VERY bad if you play with stealth cruiser.
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Re: Ship can be damaged by beams while FTL jump animation pl
Solar flares can hit you during this period too.
I think it's by design.
I think it's by design.
- Matthew
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Re: Ship can be damaged by beams while FTL jump animation pl
Justin and I will discuss it. It's come up a few times, I don't remember if the current system was by design or just a side effect of beams always hitting (or both). Always worth re-considering, but... sorry, not particularly high on the list of priorities at the moment 

Matthew Davis, Subset Games Developer - If you're looking for tech support, you'll get help faster emailing directly, contact info here
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Re: Ship can be damaged by beams while FTL jump animation pl
This can be hand-waved away by how the tech in the game works (maybe). Your ship still exists in both places and is still affected by events in both locations until the jump is completed.
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Re: Ship can be damaged by beams while FTL jump animation pl
Just got hit then jumping on zoltan cruiser and got -1 zoltan shield, 4/5 on arrival to new system - sounds like a bug
- Matthew
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Re: Ship can be damaged by beams while FTL jump animation pl
Vind, that's a separate bug that I'm fixing. The Zoltan Shield will repower after the jump completes even if damaged in that way 

Matthew Davis, Subset Games Developer - If you're looking for tech support, you'll get help faster emailing directly, contact info here