mod for it i love the drone aspect of the game
[Question] Drone Power Surge
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Udummie
- Posts: 8
- Joined: Wed May 01, 2013 10:24 pm
[Question] Drone Power Surge
Can the drone power surge be a aspect to a ship like it replaces the artillery beam.Is it possible if so please create a
mod for it i love the drone aspect of the game
mod for it i love the drone aspect of the game
- R4V3-0N
- Posts: 1287
- Joined: Sun Oct 06, 2013 11:44 am
Re: [Question] Drone Power Surge
Nope, it is very hard coded to the point I think you can't even change the amount of drones or what drones are in the power surge.
And the power surge isn't a "weapon" either, and is hard coded specifically for the boss battle, it is also impossible to put as an artillery as that thing only works with weapons.
From my understanding.
And the power surge isn't a "weapon" either, and is hard coded specifically for the boss battle, it is also impossible to put as an artillery as that thing only works with weapons.
From my understanding.
R4V3-0N, a dreamer.
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Vhati
- Posts: 792
- Joined: Thu Oct 25, 2012 12:01 pm
Re: [Question] Drone Power Surge
It might be possible to create a one-time surge owned by the player with an edited saved game, someday.
The amount and kinds of drones look editable too... in a saved game, not the xml.
From the way things are saved:
I suspect the player ship also has the capacity for surge drones, but that it's always a 0-sized list.
It's conceivable each surge wrapper includes a timer to redeploy/reactivate its own drone periodically, but I haven't yet identified such a value.
The amount and kinds of drones look editable too... in a saved game, not the xml.
From the way things are saved:
- There's a list of regular weapons.
- The Artillery system is a wrapper an extra weapon. It's such a thin wrapper that it's apparently just the weapon itself, appearing outside the normal list.
- There's a list of regular drones (technically a 'normal' wrapper around basic drone info, adding T/F's for isDeployed and isActive).
- The Hacking system is a wrapper for an extra drone, plus some extra info.
- And there's a list of surge wrappers that each contain drones, each naming particular blueprints, plus adding some other numbers.
I suspect the player ship also has the capacity for surge drones, but that it's always a 0-sized list.
It's conceivable each surge wrapper includes a timer to redeploy/reactivate its own drone periodically, but I haven't yet identified such a value.