2. Remove crew death from text encounters
Disclaimer: before anyone tries to convince me I don't want either of these things because 'that's not what the game is', or 'that's good enough' - consider that this is the modding forum, so those arguments are completely irrelevant


I want more crew for boarding/defense/variety. I absolutely hate hard caps on population being so low in strategy games, especially when the enemy clearly can have greater number then this (iirc the final boss had 11 or 12).
Crew death from random text encounter is simply incredibly frustrating in its current form, a random death and you have absolutely no way of stopping or mitigating, and worst of all no way of deciding or even influencing what crew member gets axed. I call it poor design choice, artificial difficulty, and not an actual game element. In a game you must be able to make a decision, otherwise you are simply witnessing, like a film or TV show. Injury and convalescence are also conspicuously absent as alternative outcomes to these events :<
Help and/or direction is appreciated
