packaging .ftl on mac

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xlandar
Posts: 151
Joined: Thu Jan 23, 2014 1:34 am

packaging .ftl on mac

Post by xlandar »

hello everyone! i just created this mod but i can't figure out how to package it (i'm on mac). the standard way of packaging them doesn't work. if some could package it for me, or even better, explain how to do it on mac, that would be great! :D

oh, btw, it's a weapon mod.
art and coding tutorials wanted, pm if you have some good ones please!Image
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TaxiService
Posts: 204
Joined: Mon Dec 23, 2013 6:04 pm

Re: packaging .ftl on mac

Post by TaxiService »

Hello. I am a mac user as well. I have had problems with packaging too in the past and so i just made this quick video guide showing how to do it properly.

Here's a summary:

- Use a compressing method that excludes the Finder's invisible files, useless for ftl. (Keka works for me)
- Make sure that your folders are in the top level of the .zip (i.e.: don't zip a folder containing "data" and "img", but zip "data" and "img" directly)
- Change the extension using the Get Info panel to be sure that it does actually change.


The video shows you how to do it anyway. If you have any other problem let us know!
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xlandar
Posts: 151
Joined: Thu Jan 23, 2014 1:34 am

Re: packaging .ftl on mac

Post by xlandar »

TaxiService wrote:Hello. I am a mac user as well. I have had problems with packaging too in the past and so i just made this quick video guide showing how to do it properly.

Here's a summary:

- Use a compressing method that excludes the Finder's invisible files, useless for ftl. (Keka works for me)
- Make sure that your folders are in the top level of the .zip (i.e.: don't zip a folder containing "data" and "img", but zip "data" and "img" directly)
- Change the extension using the Get Info panel to be sure that it does actually change.


The video shows you how to do it anyway. If you have any other problem let us know!
Thanks!
art and coding tutorials wanted, pm if you have some good ones please!Image
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