
I am a 200+ hour FTL player, and I have been modding games for years since i was a child.
I have been silently watching and playing many of the various mods, and playing with the tools made available on this forum, for some time now.
Very impressive stuff, a year on and captains edition still gets up dates! However, as with skyrim, i am a fan of combining the best and most polished mods together into one 'community project'.
I plan to combine improved backgrounds, Captain's edition, and certain features from other mods. I imagine many things with the hope of making 1 mod that is even more amazing than captains edition.
I studied Game design and Visual effects for my Degree, and i'm a game designer.
One of the key features i want to personally do is really spruce up the graphics for various weapon effects even more, without losing the original style. Great work has already been done...but standing on the shoulders of giants and all that jazz.
Along with fixing spelling errors and various other things, i also want to over-haul all the players ships (except the Kestrel type A, since the tutorial is so good) and increase the difficulty level of the game. 'easy' mod is a joke, and normal isn't too hard......and since anyone who bothers to install a mod has probably already completed the game, this won't be too hard. Power Creep and other issues aside, many subtle changes can really improve a game.
The name of this mod will be FTL Community project, and i hope that it will become a 1-file executable, making it easier to download and run for people in general.
I find in most modding projects calling it CP (community project) means people know what they are getting. Something to be said for labeling Sugar '' Sugar '' on the marketing side of things.
Although i want to oversee all the details of this mod, it is as i said, building on the shoulders of giants. As such anyone who helps even 1 pixel of content will be included in the credits.
I get out of this the sweet joy of creating content, a life long passion i have had for many years, and if this helps FTL get mores sales in the indie market even then so be it

Thank you all for reading this, and i hope together we can build something beautiful, who knows.....with the right game-designer contacts it might end up on PC-gamer's page...they often mention mods that have that professional polish.
I will be asking lots of questions about what can and cannot be easily done here, and will be cherry picking the best of various creations.
So, to summarize.
FTW Community Project = Combine the Best of all the various mods into one Easy-to-Use executable file and market it as far and wide as possible.
To an amazing game, Knightmarez.
