Discuss and distribute tools and methods for modding. Moderator - Grognak
Xalos
Posts: 14 Joined: Thu Sep 19, 2013 5:57 am
Post
by Xalos » Mon Oct 14, 2013 5:30 am
I'm trying to make a test ship with a test bomb, but it won't spawn with the weapon and I don't know why.
Does anyone see anything I've overlooked? TEST_BOMB does exist in the mod.
Code: Select all
<blueprintList name="WEAPONS_TEST">
<name>TEST_BOMB</name>
</blueprintList>
<shipBlueprint name="TEST_1" layout="jelly_croissant" img="jelly_croissant">
<class>Training Ship</class>
<minSector>1</minSector>
<systemList>
<pilot power="1" max="1" room="0"/>
<weapons power="1" max="1" room="1"/>
<shields power="2" max="2" room="3"/>
<oxygen power="1" max="1" room="4"/>
<doors power="1" max="1"room="5" start="false"/>
<medbay power="1" max="1" room="6" start="false"/>
<engines power="1" max="1" room="7"/>
</systemList>
<weaponList missiles="25" count="1" load="WEAPONS_TEST"/>
<health amount="1"/>
<maxPower amount ="8"/>
<crewCount amount="1" max="1" class="human"/>
<boardingAI>sabotage</boardingAI>
<aug name="WEAPON_PREIGNITE"/>
</shipBlueprint>
Last edited by
Xalos on Mon Oct 14, 2013 6:59 am, edited 1 time in total.
Vhati
Posts: 792 Joined: Thu Oct 25, 2012 12:01 pm
Post
by Vhati » Mon Oct 14, 2013 6:34 am
Xalos
Posts: 14 Joined: Thu Sep 19, 2013 5:57 am
Post
by Xalos » Mon Oct 14, 2013 6:59 am
Good catch! However, the problem still remains even after I fixed that. :/
Vhati
Posts: 792 Joined: Thu Oct 25, 2012 12:01 pm
Post
by Vhati » Mon Oct 14, 2013 7:13 am
I don't see any weaponLists in vanilla with both load= and count=.
Xalos
Posts: 14 Joined: Thu Sep 19, 2013 5:57 am
Post
by Xalos » Tue Oct 15, 2013 12:30 am
Vhati wrote: I don't see any weaponLists in vanilla with both load= and count=.
True. I removed the count field and it still won't work. Clearly it just hates me.
Starfire
Posts: 36 Joined: Tue Jun 11, 2013 11:15 pm
Post
by Starfire » Wed Oct 16, 2013 1:03 pm
You might of just messed up TEST_BOMB code can you show us that?