Hi
Do you find the surrender offer more beneficial then destroying the enemy?
I do. Or it seems so.
Surrender
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Re: Surrender
I sometime find that surrender can be beneficial, especially if they're offering useful weaponry.
When it comes to slavers though... There is no mercy.
When it comes to slavers though... There is no mercy.
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Re: Surrender
Hmm, when I have only three or less crew I prefer to show them some mercy and take one guaranteed man aboard.Law wrote:When it comes to slavers though... There is no mercy.
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Re: Surrender
In early sectors it depends on the offer. A weapon or augment is probably worth it; even if you don't want it, you can sell it. "Weapon Pre-Igniter? Well, you're lucky I'm feeling merciful today."
Do I need fuel or missiles? If they're offering, say, 4 or more, that might be worth it, because you're not going to get much additional scrap for blowing them up. Later on, scrap rewards are higher, so surrender offers pale in comparison.
If it's a slaver, do I need crew? Take the offer. Maybe even if you are full, if you hope to get something better than a puny Hooman. But late sector, blowing them up for scrap may be more worthwhile.
If your ship hull is in the red, taking a surrender offer could mean you might make it to a store (if you can find one). It's kinda funny when they offer surrender, and you're in worse shape than they are. Guess their sensors aren't working.
I hate it when a surrender offer pops up when I am targeting weapon #1, because option #1 also means accept surrender, and I have no idea to what I just agreed, and I probably would have blown them up.
Do I need fuel or missiles? If they're offering, say, 4 or more, that might be worth it, because you're not going to get much additional scrap for blowing them up. Later on, scrap rewards are higher, so surrender offers pale in comparison.
If it's a slaver, do I need crew? Take the offer. Maybe even if you are full, if you hope to get something better than a puny Hooman. But late sector, blowing them up for scrap may be more worthwhile.
If your ship hull is in the red, taking a surrender offer could mean you might make it to a store (if you can find one). It's kinda funny when they offer surrender, and you're in worse shape than they are. Guess their sensors aren't working.
I hate it when a surrender offer pops up when I am targeting weapon #1, because option #1 also means accept surrender, and I have no idea to what I just agreed, and I probably would have blown them up.

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Re: Surrender
I think there's something in the options menu to fix that.The Captain wrote:I hate it when a surrender offer pops up when I am targeting weapon #1, because option #1 also means accept surrender, and I have no idea to what I just agreed, and I probably would have blown them up.
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- 5thHorseman
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Re: Surrender
Hmmm. You can reassign the weapon numbers. QWER won't work for me, as R is "return teleport" and that's way to convenient to change. But ASDF just might work and it'll keep my left hand on the home row instead of the number keys. Can't hurt to try.aaaaaa50 wrote:I think there's something in the options menu to fix that.The Captain wrote:I hate it when a surrender offer pops up when I am targeting weapon #1, because option #1 also means accept surrender, and I have no idea to what I just agreed, and I probably would have blown them up.
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Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
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Re: Surrender
I can change the dialogue options to Y/N?aaaaaa50 wrote:I think there's something in the options menu to fix that.The Captain wrote:I hate it when a surrender offer pops up when I am targeting weapon #1, because option #1 also means accept surrender, and I have no idea to what I just agreed, and I probably would have blown them up.

1-4 makes the most sense. I guess I can move them over one or two; I don't use the drone ones.
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Re: Surrender
5thHorseman wrote:Hmmm. You can reassign the weapon numbers. QWER won't work for me, as R is "return teleport" and that's way to convenient to change. But ASDF just might work and it'll keep my left hand on the home row instead of the number keys. Can't hurt to try.
Ah, no. I looked it up, and there's literally an option for "Hotkeys in dialog boxes". No Delay is the default, but you can also set it to Brief Delay and Disabled. I have mine set to Disabled.The Captain wrote:I can change the dialogue options to Y/N?![]()
1-4 makes the most sense. I guess I can move them over one or two; I don't use the drone ones.
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- 5thHorseman
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Re: Surrender
You, sir, are awesome. I don't know how I missed that.aaaaaa50 wrote:5thHorseman wrote:Hmmm. You can reassign the weapon numbers. QWER won't work for me, as R is "return teleport" and that's way to convenient to change. But ASDF just might work and it'll keep my left hand on the home row instead of the number keys. Can't hurt to try.Ah, no. I looked it up, and there's literally an option for "Hotkeys in dialog boxes". No Delay is the default, but you can also set it to Brief Delay and Disabled. I have mine set to Disabled.The Captain wrote:I can change the dialogue options to Y/N?![]()
1-4 makes the most sense. I guess I can move them over one or two; I don't use the drone ones.
My Videos - MY MOD HUB
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
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Re: Surrender
Really? /facepalm I missed that, too. 
