concept is a ship that maximizes blue options.
graphics is a simple recolor of engi b. room layout is the same. (for now?)
initial design

The huge number of blue options for teleport, mantis and rock requires them to be in the build which in turn makes the ship lean towards a boarding oriented role.
Weapon loadout needs a lot of work. might change it to a mini beam + ion bomb + anti personnel drone
Beam type weapon is needed for a blue option.
Ion type weapon is needed for a blue option.
Bio-beam/anti-personnel drone/boarding drone is needed for Giant Spiders. (what would be the point of making a blue option oriented ship if it couldn't deal with those stupid spiders)
I really need feedback on this as I'm having a hard time balancing it.