Federation Boarding Ship

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Soe
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Joined: Thu Jul 04, 2013 4:02 pm

Federation Boarding Ship

Post by Soe »

I'm new with modding any games, but I'm working on a Federation Boarding ship. Right now I'm simply modifying the Red Tail pre-existing ship for this, but does anyone have any tips to help out with this? Thanks in advance for help.
UltraMantis
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Re: Federation Boarding Ship

Post by UltraMantis »

You'll get more help if you describe specific issues. For general help, check out the development of other mods (some topics have been moved to Working Mods when the mod was in a working state).
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Soe
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Joined: Thu Jul 04, 2013 4:02 pm

Re: Federation Boarding Ship

Post by Soe »

Well, first, I've seen some ships in mods with a four person medbay, what would I have to do to allow a medbay to hold four people?
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5thHorseman
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Re: Federation Boarding Ship

Post by 5thHorseman »

Soe wrote:Well, first, I've seen some ships in mods with a four person medbay, what would I have to do to allow a medbay to hold four people?
If you're using SuperLuminal, just don't put a station in it. If you're editing the text file, find the code that looks like this:

Code: Select all

		<medbay power="1" room="12" start="true" img="room_medbay2">
			<slot>
				<number>3</number>
			</slot>
		</medbay>
And change the "number" line to this:

Code: Select all

				<number>-2</number>
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Soe
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Re: Federation Boarding Ship

Post by Soe »

Thanks for the help. Last issue is just a bit of my occasional OCD, but is there any way to control the order the crew displays?
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5thHorseman
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Re: Federation Boarding Ship

Post by 5thHorseman »

Soe wrote:Thanks for the help. Last issue is just a bit of my occasional OCD, but is there any way to control the order the crew displays?
Not in SuperLuminal. But if you unpack your FTL file and edit the blueprints.xml.append, find the area where your crew is stored. You can change it there. The first one will be in the pilot seat, the next one will be in the pilot room, and the ones after that will go nearby in a semilogical fashion.

Note: If you load and save it in SL again it'll screw it back up.
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Ora_unit_SR388
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Re: Federation Boarding Ship

Post by Ora_unit_SR388 »

I have a done a six person teleporter in a ship before. Does that help?
Soe
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Re: Federation Boarding Ship

Post by Soe »

I've already got most of the design work done, just hammering out a few balance issues. Again, thank you everyone for your help.
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