So the basic designes for the stations of the different factions are finished now, but with gibs and implementation there is still a lot to do.
I wanted to ask if anyone has tested how a missing piloting system affects crew spawning on enemy ships. (Because normally crew is spawned as close as possible to the piloting system. Not a big Issue of course as stations simply could have a dummy piloting system if its absence causes bugs).
Also, i'm getting a little mixed signals concerning original event overrides, checking the new
subliminal guide:
It is highly recommended that you take advantage of this as much as possible. As a rule of thumb, if you're editing an event xml file, you're going to want to append your changes rather then flat out replace the file. Keep in mind that you can override vanilla events to your pleasure by having the same event name, and using .append helps prevent mod conflict.
So what up with duplicated events? I was told that before by leycec that events with original names in .appends don't override the vanilla events, instead just create duplicated events. He wrote that just eventlists do override.

Rock station beta sneaky peak.