And then decided to go play another run, and by the end of sector 3 ... whoala!BKT wrote:PS. Damn... I found a Fire beam + Ion weapon in the shop while testing!... Haven't play around with Fire beam for ages now; too much Bio-beam'ing as of late... I want to burn people!


From shop:
• Ion MK2 - Sector 1 ... Had to sell Firebomb and Rock Plating for it. I'm a bit doubtful at first if it's actually a good idea... But now that I got Firebeam, doubt no more!
• Drone recovery arm - Sector 2 ... Bought it before I even got any drones, or even the drone control! Got a feelings that it might come in handy later on...
• Drone control - Sector 3 ... As usual.
• Scrap recovery arm - Sector 3 ... A good investment... Why not, right?
• Defence drone MK1 - Sector 3 ... I didn't get one when I bought the drone control; was worrying that this might end up being one of those 'slow killing speed, no def drone, Artemis everywhere' kind of run like some of my first few Slug run...

Free stuff:
• 2x Human - Slave ship reward.
• 1x Mantis - I'm feeling lucky and went ahead and pry open the pod.
• Pike beam - Sector 1 / Enemy drop ... I don't like it... sold to shop.
• Healing burst - Sector 1 / Enemy Surrender ... I don't even need it even when boarding...

• Anti-Ship Mk2 - Sector 2 / Rebel station reward ... Hmm... So now I have a gun that can completely remove shield, a gun that can pierce shield (+light fire & breach the hull), and an attack drone that attack fast enough that shield can't regenerate + infinite amount of drone part to deploy it ... Overkill much?

• Firebeam - Sector 3 / Enemy drop ... If the above is not enough, now I can also create an inferno while at it too with this 'Light of Judgement'; more scraps + more (sadistic) fun, what's more can I ask for!?

This is probably the best ship (weapon-wise) I ever play thus far; it has everything at oh so early in the game!


... and maybe a Boarding drone, too. More lulz is always welcome!
