TheEvilHatter wrote:What are the chances for a Store to spawn in Infinite mode?
Regular stores spawn with 66% probability, with additional stores being able to spawn as stylesrj described. If you want to maximize your store change you'll want to try to uncover as many beacons as possible while also traveling to the exit as directly as possible, to spawn a new sector with a new chance to spawn a store.
meklozz wrote:Does anyone know why this works so weirdly for different people, by the way? I personally could install my whole mod list (a lot) and run into basically no problems, and some people get such huge ram usage... And my computer is hardly powerful. Is this an FTL bug? I once saw a person who had such a problem with this mod also report very large FTL memory use in general, so it doesn't seem like just a mod thing.
Possible. Ultimately the game just wasn't designed to load that many assets, and the problems that some people are having with instilling the mod are largely out of our control. I don't really see how allocating more ram to a program risks ones computers integrity, but obviously it is the users responsibility to decide what they want to do with their machine.
RazorCaptain wrote:I am not convinced I have the same issue the previous gentleman was having...
Mainly because his screenshot presents this weird texture present in the room's...
http://i.imgur.com/koVc4Vq.png
Other people reported problems with the same ship mod. That has nothing to do with CE, the ship mod is simply outdated as far as I can tell.
Again, as far as I can tell physical ram isn't what limits FTL, rather the FTL executable is limited to use only a certain amount of ram to load assets. However the problem shown on the screenshot hints that SMM didn't patch in the required files or that the files are incomplete. As meklozz described, going through the troubleshooting steps might be your best bet.