FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
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gamingshadowwolf
Posts: 4
Joined: Sun Apr 20, 2014 1:38 pm

Re: FTL Captain's Edition 1.205b/Inf 1.205/EL 0.95

Post by gamingshadowwolf »

rannl wrote:
gamingshadowwolf wrote: assertion failed

for anyone wondering, the load order is as it should be:
better planets and backgrounds_v1.3.1
FTL Captains Edition 1.205b
CE BPaB Compatability patch 1.0
CE Additional music addon 1.203
CE infinate addon 1.205
CE Endless loot addon for CE infinate 0.95
CE non-EL enemy loadouts addon 1.0
CE player ship vanilla loadouts addon 1.204
(those are the only mods i have in the manager)
Your backup files are probably corrupted. Try deleting the SMM .dat.bak files in the backup dir, and try to patch the mods again, WITHOUT the mods BP&B and CE BP&B compatability patch.
If this fails, you might have to reinstall FTL to get fresh dat files, then retry the SMM patching.
well, i tried to delete them and it didn't work, so how do i go about re-installing it.
and before you say it, ftl isn't amongst my programs in the un-install option in the control panel
The wise Sten
Posts: 31
Joined: Tue Dec 24, 2013 9:52 pm

Re: FTL Captain's Edition 1.205b/Inf 1.205/EL 0.95

Post by The wise Sten »

I'll ask again: Is endless loot supposed to patch for over 2 hours? :|
ScubaSteve3465
Posts: 135
Joined: Tue Nov 19, 2013 3:04 pm

Re: FTL Captain's Edition 1.205b/Inf 1.205/EL 0.95

Post by ScubaSteve3465 »

Would this be the correct load order to use with SMpolish?

Better Planets and Backgrounds_v1.2.1
Alpha - The sM Polish Kit for Advanced Edition
FTL Captains Edition 1.205b
Patch - The sMPK for Captains Edition
Module - Augmented Weapons for sMPK-AE
CE BPaB Compatibility Patch 1.0
CE Additional Music Addon 1.203
Pirate Frigate
BreezeCleaver
rannl
Posts: 334
Joined: Sun Nov 25, 2012 11:13 pm

Re: FTL Captain's Edition 1.205b/Inf 1.205/EL 0.95

Post by rannl »

gamingshadowwolf wrote:
rannl wrote:
gamingshadowwolf wrote: assertion failed

for anyone wondering, the load order is as it should be:
better planets and backgrounds_v1.3.1
FTL Captains Edition 1.205b
CE BPaB Compatability patch 1.0
CE Additional music addon 1.203
CE infinate addon 1.205
CE Endless loot addon for CE infinate 0.95
CE non-EL enemy loadouts addon 1.0
CE player ship vanilla loadouts addon 1.204
(those are the only mods i have in the manager)
Your backup files are probably corrupted. Try deleting the SMM .dat.bak files in the backup dir, and try to patch the mods again, WITHOUT the mods BP&B and CE BP&B compatability patch.
If this fails, you might have to reinstall FTL to get fresh dat files, then retry the SMM patching.
well, i tried to delete them and it didn't work, so how do i go about re-installing it.
and before you say it, ftl isn't amongst my programs in the un-install option in the control panel
No need to uninstall FTL. Just rerun the installation of ftp. This way you'll get fresh, unmodded .dat files.
Then, after making sure you have no .dat.bak files in the SMM backup dir, patch the mods you want to use.
When I installed AE and tried using CE mods, I also encountered failures, because SMM used .dat.bak files from the pre AE game. Just clean all the previous dat variant files and you should be good.
The wise Sten wrote:I'll ask again: Is endless loot supposed to patch for over 2 hours? :|
Hey TWS, long time no see ;)
I'm guessing your having issues with the Java version on your PC. Make sure you have the updated jre/jdk Java package for 64b (I'm guessing you have a 64b system).

If you still have problems, run the SMM with the following command line execution:

java -Xms1024M -Xms1024M -jar modman.jar

A heap space of 1gb should prevent the error I believe you're encountering.
The wise Sten
Posts: 31
Joined: Tue Dec 24, 2013 9:52 pm

Re: FTL Captain's Edition 1.205b/Inf 1.205/EL 0.95

Post by The wise Sten »

Image

Been like this for a whiiiiile, no error. As you can see, it's on mac.

Should i still try to fix things or wait?


that ytp is michael rosen, if you are interested c:
rannl
Posts: 334
Joined: Sun Nov 25, 2012 11:13 pm

Re: FTL Captain's Edition 1.205b/Inf 1.205/EL 0.95

Post by rannl »

The wise Sten wrote:Image

Been like this for a whiiiiile, no error. As you can see, it's on mac.

Should i still try to fix things or wait?


that ytp is michael rosen, if you are interested c:
Can you post the command line SMM as well?
The wise Sten
Posts: 31
Joined: Tue Dec 24, 2013 9:52 pm

Re: FTL Captain's Edition 1.205b/Inf 1.205/EL 0.95

Post by The wise Sten »

rannl wrote:
The wise Sten wrote:-snip-
Can you post the command line SMM as well?

Can you elaborate? Right now SMM is ignoring everything I do, but it still hasnt "died", as in completely stopped.

EDIT: I force quitted it. Guess no EL for me. Atleast until i figure out what went wrong...

How long does it take for you people to patch Endless loot?
gamingshadowwolf
Posts: 4
Joined: Sun Apr 20, 2014 1:38 pm

Re: FTL Captain's Edition 1.205b/Inf 1.205/EL 0.95

Post by gamingshadowwolf »

New Guy wrote:First off, I believe this is a problem with your SMM.

First things first, reinstall your FTL game, then go to your SMM folder, and look for the backup subfolder. In that folder, there would be some .bak files. Delete those.

Next, patch the game, but do not toggle anything. This will make SMM create the appropriate backups for your FTL game files, so you won't have to redownload them again.

Finally, toggle all the mods and reorder them in this order:

CE Main
CE Infinite
CE Endless Loot

Make sure you patch it up first WITHOUT the mods before patching WITH the mods.
thank you sir, this has solved the exact same problem ive had, u da best
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Sleeper Service
Posts: 2275
Joined: Sun Mar 24, 2013 8:49 pm

Re: FTL Captain's Edition 1.206/Inf 1.206/EL 0.96

Post by Sleeper Service »

Todays update deals mostly with some small and medium fixes, especially convening the Endless Loot Addon. We hope to bring you visual variants in the next release.


CE Update 1.205
- LASER type mines list-rarity reworked for AUTO and REBEL list; based on the fact that the game probably treats these as lasers
- Enemies should overall be less often equipped with cloak weapons and swarm missiles now
- A new era: Swarm missiles can now be targeted by lvl one defense drones. Holy scrap!
- Swarm missiles gained a small fire and/or breach chance (much lower than their regular missile counterparts)
- Committing acts of piracy now requires a second confirmation
- The new, AE related combat augs should now work correctly during Lanius encounters
- Producing regular trade goods with the On-board Assembly Line is now as economic as it should have been in the first place (ooops)
- Some icon-reworks by Russian Rockmen integrated (map ship icons so far)
- Auto Cruiser third and fourth weapon mounts repositioned
- Sun distress event rewards reworked
- Civilian trader sell option will now only appear if you carry trade goods
- Production Augments are now marked as such in the description
- Faction aug descriptions tell more clearly what special actions they might enable now
- Enemy flashbang sound volume lowered further
- Some enemy ship offsets corrected
- Avoidable Rebel cruiser might now also reserve AE systems for later in the fight
- The usual minor fixes

CE Infinite 1.205
- It is no longer possible to travel towards deeps space from sector 8, due to a game-load related bug
- Ship unlock quests can now rarely be found in deep space

CE Endless Loot Addon 0.96 for CE and CE Endless Loot Addon 0.96 for CE Infinite
- Added a missile prefix that makes missiles evade defense drones
- Added prefixes that give weapons inaccurate area targeting
- Original spread prefixes can no longer affect Flak weapons
- New spread prefixes for Flak weapons added that actually change their area of effect
- Neural Stunners can no longer have prefixes that give breach or fire chance
- Light Lasers can no longer have certain prefixes
- Chain Vulcan and Light Gatling Laser can no longer have prefixes that break their cooldown once they are fully charged
- Some missile prefixes can no longer apply to the Asteria launcher
- Replicator prefix can no longer be applied to Nano Repair Blast and Nano Repair Burst
Image
Working on a sci-fi deckbuilder nowadays.
Other games I made.
kenad
Posts: 2
Joined: Sun Apr 20, 2014 10:16 pm

Re: FTL Captain's Edition 1.205b/Inf 1.205/EL 0.95

Post by kenad »

The wise Sten wrote:
rannl wrote:
The wise Sten wrote:-snip-
Can you post the command line SMM as well?

Can you elaborate? Right now SMM is ignoring everything I do, but it still hasnt "died", as in completely stopped.

EDIT: I force quitted it. Guess no EL for me. Atleast until i figure out what went wrong...

How long does it take for you people to patch Endless loot?
same problem for me, SMM freeze when patching EL, without it everythings run nice & smooth
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