[MOD][WIP]Ship Greeble Graphics Mod

Discuss and distribute tools and methods for modding. Moderator - Grognak
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LordTrilobite
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by LordTrilobite »

That's awesome Sleeper! You're a fantastic help. I'll have a look and see if everything works correctly and if all the latest greebles are added. Some did have multiple versions.

I'll probably see if I can make improvements here and there and if everything is properly aligned. And when everything is in order, I'll add the completed mod to the original post. Or I could make a new thread in working mods.
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Sleeper Service
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by Sleeper Service »

Yeah, Stealth C seems to cause crashes when selected in the hangar for some reason, not sure what is wrong there, it works in CE. Apart from that everything should actually work. Looking forward to the final standalone, redit is already getting hyped up for it.
Last edited by Sleeper Service on Sat Oct 11, 2014 8:44 pm, edited 1 time in total.
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kartoFlane
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by kartoFlane »

stealth_3.xml.append:

Code: Select all

<mod:findLike type="offsets">
	<mod-overwrite:floor x="38" y="62"/>
</mod:findLike>>
Double triangle brackets in closing mod:findLike
Superluminal2 - a ship editor for FTL
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slowriderxcorps
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by slowriderxcorps »

I would have hoped to see, in relation to the whole alignment thing, proper fine-tuning of the rooms placement in the first place. I'm useless with words, I know, but some room layouts in vanilla could be aligned better with the centre of the ship. I'm working off of memory here, but I know that the alignment for the Kestrel and Stealth cruisers is off by 1-2 pixels, and the Stormwalker's alignment is completely off. I can't remember if any of the others were off, though I'm suspecting RockA and RockC are slightly off. I know this was something I worked on for the polish kit, so if that helps any with making this work that bit more perfect, then I'm all for it.

Oh, and CrystalA's middle airlock thing has four doors, two atop and two below, so the layout border needs to be tweaked to account for those two extra doors.
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KoolTheKid
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by KoolTheKid »

LordTrilobite wrote:That's awesome Sleeper! You're a fantastic help. I'll have a look and see if everything works correctly and if all the latest greebles are added. Some did have multiple versions.

I'll probably see if I can make improvements here and there and if everything is properly aligned. And when everything is in order, I'll add the completed mod to the original post. Or I could make a new thread in working mods.
Awesome. Be sure to let us all know when everything works and the mod is complete. :)
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Sleeper Service
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by Sleeper Service »

kartoFlane wrote:Double triangle brackets in closing mod:findLike
Damm thats what I was trying to fix but I posted the wrong link. :o Ok this is the real deal now and should no longer crash.
Ship Greeble Graphics Full Set (raw standalone) 0.92
I'll check the crystal airlock...

Also if someone is interested in the xcf WIPs:
https://dl.dropboxusercontent.com/u/722 ... 20WIPs.zip
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Working on a sci-fi deckbuilder nowadays.
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KoolTheKid
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by KoolTheKid »

Sleeper Service wrote:
kartoFlane wrote:Double triangle brackets in closing mod:findLike
Damm thats what I was trying to fix but I posted the wrong link. :o Ok this is the real deal now and should no longer crash.
Ship Greeble Graphics Full Set (raw standalone) 0.92
I'll check the crystal airlock...

Also if someone is interested in the xcf WIPs:
https://dl.dropboxusercontent.com/u/722 ... 20WIPs.zip

Yussss

Thanks for the fix. Can't wait for the finalized version!
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LordTrilobite
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by LordTrilobite »

I should probably get a move on and unlock stealth C and the Crystal cruiser, as those are the only ones I haven't got unlocked in the game yet. So that makes testing a bit difficult. In the mean time though I will tweak the others.

Right now I'm tweaking Zoltan B.


Btw Sleeper, I really love the Mantis greebles you made.
Last edited by LordTrilobite on Sun Oct 12, 2014 9:37 am, edited 1 time in total.
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slowriderxcorps
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by slowriderxcorps »

Yep, just as I had feared.. I took a screenshot of each ship in the hangar with the CE patch of the kit enabled, and the alignment discrepancies are extremely glaring in places. Unfortunately though, I don't think I'll be able to sort out this mess on my own. I was pleasantly surprised by how good they looked, though. I was really worried to begin with, but somehow, it seems to gel pretty well.

If the pictures can be used to sort this out somehow, I guess it'd be more than me who'd be most appreciative.
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LordTrilobite
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by LordTrilobite »

From your pictures, what I can see, most ships are alligned properly. The only ones that I found are indeed misaligned are:
Slug B
Stealth A, B and C
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