[MOD][WIP]Ship Greeble Graphics Mod
- LordTrilobite
- Posts: 73
- Joined: Sat Sep 07, 2013 12:06 am
Re: [MOD][WIP]Ship Greeble Graphics Mod
That's awesome Sleeper! You're a fantastic help. I'll have a look and see if everything works correctly and if all the latest greebles are added. Some did have multiple versions.
I'll probably see if I can make improvements here and there and if everything is properly aligned. And when everything is in order, I'll add the completed mod to the original post. Or I could make a new thread in working mods.
I'll probably see if I can make improvements here and there and if everything is properly aligned. And when everything is in order, I'll add the completed mod to the original post. Or I could make a new thread in working mods.
- Sleeper Service
- Posts: 2275
- Joined: Sun Mar 24, 2013 8:49 pm
Re: [MOD][WIP]Ship Greeble Graphics Mod
Yeah, Stealth C seems to cause crashes when selected in the hangar for some reason, not sure what is wrong there, it works in CE. Apart from that everything should actually work. Looking forward to the final standalone, redit is already getting hyped up for it.
Last edited by Sleeper Service on Sat Oct 11, 2014 8:44 pm, edited 1 time in total.
- kartoFlane
- Posts: 1488
- Joined: Mon Jan 14, 2013 10:20 pm
Re: [MOD][WIP]Ship Greeble Graphics Mod
stealth_3.xml.append:
Double triangle brackets in closing mod:findLike
Code: Select all
<mod:findLike type="offsets">
<mod-overwrite:floor x="38" y="62"/>
</mod:findLike>>
Superluminal2 - a ship editor for FTL
- slowriderxcorps
- Posts: 469
- Joined: Thu Apr 25, 2013 8:42 am
Re: [MOD][WIP]Ship Greeble Graphics Mod
I would have hoped to see, in relation to the whole alignment thing, proper fine-tuning of the rooms placement in the first place. I'm useless with words, I know, but some room layouts in vanilla could be aligned better with the centre of the ship. I'm working off of memory here, but I know that the alignment for the Kestrel and Stealth cruisers is off by 1-2 pixels, and the Stormwalker's alignment is completely off. I can't remember if any of the others were off, though I'm suspecting RockA and RockC are slightly off. I know this was something I worked on for the polish kit, so if that helps any with making this work that bit more perfect, then I'm all for it.
Oh, and CrystalA's middle airlock thing has four doors, two atop and two below, so the layout border needs to be tweaked to account for those two extra doors.
Oh, and CrystalA's middle airlock thing has four doors, two atop and two below, so the layout border needs to be tweaked to account for those two extra doors.
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- Posts: 62
- Joined: Sat May 24, 2014 2:30 am
Re: [MOD][WIP]Ship Greeble Graphics Mod
Awesome. Be sure to let us all know when everything works and the mod is complete.LordTrilobite wrote:That's awesome Sleeper! You're a fantastic help. I'll have a look and see if everything works correctly and if all the latest greebles are added. Some did have multiple versions.
I'll probably see if I can make improvements here and there and if everything is properly aligned. And when everything is in order, I'll add the completed mod to the original post. Or I could make a new thread in working mods.

- Sleeper Service
- Posts: 2275
- Joined: Sun Mar 24, 2013 8:49 pm
Re: [MOD][WIP]Ship Greeble Graphics Mod
Damm thats what I was trying to fix but I posted the wrong link.kartoFlane wrote:Double triangle brackets in closing mod:findLike

Ship Greeble Graphics Full Set (raw standalone) 0.92
I'll check the crystal airlock...
Also if someone is interested in the xcf WIPs:
https://dl.dropboxusercontent.com/u/722 ... 20WIPs.zip
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- Posts: 62
- Joined: Sat May 24, 2014 2:30 am
Re: [MOD][WIP]Ship Greeble Graphics Mod
Sleeper Service wrote:Damm thats what I was trying to fix but I posted the wrong link.kartoFlane wrote:Double triangle brackets in closing mod:findLikeOk this is the real deal now and should no longer crash.
Ship Greeble Graphics Full Set (raw standalone) 0.92
I'll check the crystal airlock...
Also if someone is interested in the xcf WIPs:
https://dl.dropboxusercontent.com/u/722 ... 20WIPs.zip
Yussss
Thanks for the fix. Can't wait for the finalized version!
- LordTrilobite
- Posts: 73
- Joined: Sat Sep 07, 2013 12:06 am
Re: [MOD][WIP]Ship Greeble Graphics Mod
I should probably get a move on and unlock stealth C and the Crystal cruiser, as those are the only ones I haven't got unlocked in the game yet. So that makes testing a bit difficult. In the mean time though I will tweak the others.
Right now I'm tweaking Zoltan B.
Btw Sleeper, I really love the Mantis greebles you made.
Right now I'm tweaking Zoltan B.
Btw Sleeper, I really love the Mantis greebles you made.
Last edited by LordTrilobite on Sun Oct 12, 2014 9:37 am, edited 1 time in total.
- slowriderxcorps
- Posts: 469
- Joined: Thu Apr 25, 2013 8:42 am
Re: [MOD][WIP]Ship Greeble Graphics Mod
Yep, just as I had feared.. I took a screenshot of each ship in the hangar with the CE patch of the kit enabled, and the alignment discrepancies are extremely glaring in places. Unfortunately though, I don't think I'll be able to sort out this mess on my own. I was pleasantly surprised by how good they looked, though. I was really worried to begin with, but somehow, it seems to gel pretty well.
If the pictures can be used to sort this out somehow, I guess it'd be more than me who'd be most appreciative.
If the pictures can be used to sort this out somehow, I guess it'd be more than me who'd be most appreciative.
- LordTrilobite
- Posts: 73
- Joined: Sat Sep 07, 2013 12:06 am
Re: [MOD][WIP]Ship Greeble Graphics Mod
From your pictures, what I can see, most ships are alligned properly. The only ones that I found are indeed misaligned are:
Slug B
Stealth A, B and C
Slug B
Stealth A, B and C