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<weaponBlueprint name="NIGHTMARE">
<type>Beam</type>
<title>Nightmare Cannon</title>
<short>Nightmare</short>
<desc>This cannon is extremely powerful, and causes all who bear its destruction to feel nightmares.</desc>
<tooltip>Fires a beam that pierces all shields and does ion damage.</tooltip>
<damage>2</damage>
<ion>3</ion>
<sysDamage>12</sysDamage>
<missiles>1</missiles>
<length>200</length>
<sp>5</sp>
<speed>8</speed>
<fireChance>10</fireChance>
<breachChance>10</breachChance>
<stunChance>10</stunChance>
<persDamage>10</persDamage>
<cooldown>10</cooldown>
<hullBust>1</hullBust>
<lockdown>0</lockdown>
<power>4</power>
<cost>120</cost>
<bp>2</bp>
<rarity>5</rarity>
<image>beam_contact</image>
<color>
<r>0</r>
<g>0</g>
<b>0</b>
</color>
<launchSounds>
<sound>Beam2</sound>
</launchSounds>
<hitShipSounds>
<sound>largeExplosion</sound>
</hitShipSounds>
<hitShieldSounds>
<sound>hitShield1</sound>
<sound>hitShield2</sound>
<sound>hitShield3</sound>
</hitShieldSounds>
<missSounds>
<sound>miss</sound>
</missSounds>
<image>1.png</image>
<weaponArt>1.png</weaponArt>
</weaponBlueprint>