
Download of Simo-V here: http://pulpaudio.com/ftl/Simo-V.ftl
(if you have trouble downloading, try right clicking and selecting "save link as..." in the menu)
This ship replaces the Simo-H.
It's basically the DA-SR 12 with a few tiny modifications:
The Vulcan replaces the Glaive Beam. This is the big change. Every other change was ancillary to this.
An Engi Crewmember replaces one of the Humans. He also starts in Weapons, pushing the Zoltan back to the engine room, where I prefer to start him.
O2 level 2 because you'll be taking your O2 down a lot for power. After the battle you can fill back up quicker.
Engines Level 4 instead of 2, because you don't get to just cloak until your weapon is ready and then win. Dodging is actually quite important.
Starting power 9 instead of 7, for the above.
Titanium System Casing to sell for shields. I mean, give you a chance to avoid system damage.
Automated Reloader because every second really does count.
All in all, these changes make the ship about equal in difficulty to the DA-SR 12 to start. After you get shields, it may be a bit easier though by no means is it a cakewalk. It's still pretty hard in hard mode, and you can still die in a single encounter in Easy Mode. As it should be with stealth ships

To do:
Nothing? I'm happy to hear suggestions!