Sleeper Service wrote:Yeah, while this technically could work it does also create the question why you can't do this all the time with any ships to escape. I tried to imply in the drone deploy text that this really only works cause the fleet is big and cumbersome and easily distracted, but I guess it still creates the question why this isn't always possible.
On a slightly different note: I considered whether Zoltans might offer to sacrifice themselves by being turned into fuel when you run out.

In normal situations I would say " Yes, why wouldn't we have the option to do that on every other ship ? ", but I know how much more work that would be to add. I've seen the amounts of times blue options for say the combat augments pop-up in the mod files.
For me it seems more obvious that a few drones would have an easier time distracting an enemy ship rather than an entire fleet.
I guess we all have our different views about this sort of stuff...
In this case of the rebel, it's still only 1 ship usually combined with ASB or PDS that's targeting you.
So if you can make it fit so that 1 ship can be distracted, you're pretty much good when it comes down to lore.
Sacrificing Zotan... : "Alright Steve, we're out of fuel and the Rebels are on our butt, get into the FTL drive and we'll squeeze you like a lemon. Nice knowing ya !"
On a more serious note, I suppose it could be a percentage based thing that he actually survives.
Like 66% chance to be fine and 33% of death. With text like :
Succes : Your Zoltan crew member focuses and places his (its ?) hands on the FTL Drive, powering it long enough to make one more jump. He feels faint and is brought to his quarters to rest.
Succes : Your Zoltan crew member takes his place near the FTL Drive and places his hands on it. The console flickers to indicate it's ready to make an FTL jump. Your crewmember doesn't look good though...
Failure (minor): Your Zoltan crew member lays his hands upon the FTL drive and starts to power it. After awhile you notice you're able to make an FTL jump. However when you contact your crewmember, the radio remains silent.
Failure (major) : Your Zoltan crew member walks over to the FTL Drive and places his hands on it. But before the FTL Drive is fully charged, the Zoltan rapidly starts to loose his glow, before you can pull him away his inner glow dies completely and so does the FTL Drive...
Succes would be just +1 fuel
The minor fail would be -1 zoltan and + 1 fuel
The major fail would be -1 zoltan
You would have to change the possible reward of talking to your Zoltan crewmember and getting free fuel though. Wouldn't make to much sense otherwise.
Probably make it so the clonebay can't bring him back.