FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
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nicbou0321
Posts: 1
Joined: Sun Jul 12, 2015 4:59 am

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Post by nicbou0321 »

I just installed ce with endless loot and ce infinite addon, im also running with AE but when i jump to an uninvited nebula it crashes. Any idea why? I checked a bit but i haven't find any fix. It keeps crashing at the same place.

The crashlog

Version = 1.5.13

Stack Trace:

1 - 0x00630b40
2 - 0x00631031
3 - 0x0060ddd8
4 - 0x5f8be2f8
5 - 0x0060e351
6 - 0x5f3088e7
7 - 0x0060e40a
8 - 0x0056b8e2


Thats all there was.
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Sleeper Service
Posts: 2275
Joined: Sun Mar 24, 2013 8:49 pm

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Post by Sleeper Service »

I'm still looking into this crash, but for the meantime reloading and going around the beacon might be your safest bet.
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Working on a sci-fi deckbuilder nowadays.
Other games I made.
shadowandlight
Posts: 1
Joined: Sun May 18, 2014 6:11 am

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Post by shadowandlight »

Everytime (4x so far) that I've gone to pay off a rebel attacking a federation ship, they turn out to be a loyalist and open fire

is this a bug or am i having really bad luck
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stylesrj
Posts: 3638
Joined: Tue Jul 08, 2014 7:54 am

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Post by stylesrj »

shadowandlight wrote:Everytime (4x so far) that I've gone to pay off a rebel attacking a federation ship, they turn out to be a loyalist and open fire

is this a bug or am i having really bad luck
Sounds like bad luck, but it could also be an error in the event... or maybe it's deliberate. You don't negotiate with those dirty Rebels after all. They'll hardly ever do anything nice for you.
Irateshadow
Posts: 6
Joined: Mon Jul 20, 2015 10:24 am

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Post by Irateshadow »

I am having issues loading this mod. slipstream says

Patching failed: java.io.FileNotFoundException: C:\Program Files (x86)\FTL\resources\data.dat (Access is denied)

I made the resoure files none read only and it still says this. FYI this is the first time I am trying to mod this game if you know of any tips you can give I would be thankful.
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steamtex
Posts: 115
Joined: Fri Jun 19, 2015 5:28 am

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Post by steamtex »

Irateshadow wrote:I am having issues loading this mod. slipstream says

Patching failed: java.io.FileNotFoundException: C:\Program Files (x86)\FTL\resources\data.dat (Access is denied)

I made the resoure files none read only and it still says this. FYI this is the first time I am trying to mod this game if you know of any tips you can give I would be thankful.
Start SMM as an administrator.
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Sleeper Service
Posts: 2275
Joined: Sun Mar 24, 2013 8:49 pm

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Post by Sleeper Service »

Hi there

In case anyone wonders what we've been doing since we finished working on CE: We make our own game now. :shock: ;)
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Working on a sci-fi deckbuilder nowadays.
Other games I made.
KondensatorPL
Posts: 4
Joined: Mon Jul 20, 2015 10:22 pm

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Post by KondensatorPL »

Why my Infinite mod doesn't work? ( I see fleet after 2 jumps ) I install everything in proper order
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stylesrj
Posts: 3638
Joined: Tue Jul 08, 2014 7:54 am

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Post by stylesrj »

Was any other mod installed that altered the start beacon?
KondensatorPL
Posts: 4
Joined: Mon Jul 20, 2015 10:22 pm

Re: FTL Captain's Edition 1.277b/Inf 1.267/EL 1.275

Post by KondensatorPL »

I have only mods from this topic
especially:
CE resource pack
FTL CE edition
CE Infinite
CE EL Textures
CE EL
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