[MOD] Rebel Flagship Prototype

Distribute and discuss mods that are functional. Moderator - Grognak
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NarnKar
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Re: [MOD] Rebel Flagship Prototype

Postby NarnKar » Sat Apr 04, 2015 7:41 pm

NarnKar wrote:Your problem is caused by changes AE made to artillery systems, which affect mods with artillery made before AE's release.

RAD-82 has a generic artillery fix, available in his Junkyard.
LuigiGames
Posts: 12
Joined: Mon Jun 16, 2014 8:58 pm

Re: [MOD] Rebel Flagship Prototype

Postby LuigiGames » Sat Apr 04, 2015 10:24 pm

oh, THAT beam sound... ahh, i remember that game... Star Fox 2... that sound does sound better, and it's cool that you incorporated that into your ship. if only that game was released...
Hubnester
Posts: 21
Joined: Thu Apr 02, 2015 1:37 pm

Re: [MOD] Rebel Flagship Prototype

Postby Hubnester » Sun Apr 05, 2015 1:36 pm

EDIT: Whoops, wrong page. I'm an idot.

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