stargateprovider wrote:So. everything seems fine, Error Checker doesn't detect any problems but the mod crashes at random moments, what to do? Should I post the crash log, blueprints or something?
Do you have mods installed?
Are you on a 100% clean save?
Tbh, I don't know, however, why not let me see if it crashes on my PC?
At least then we could rule out the possibility of it being a bug with your PC/FTL save...
EDIT: Maybe it's to do with the amount of RAM allocated to the game? Sounds unlikely, but if it adds a lot of complicated events/in-game checks it could be exceeding this? (Also FTL Error checker may not be designed to check for this)