http://www.ftlgame.com/forum/viewtopic.php?f=12&t=26518
I'm in the process of making the Tinstrel, a Kestrel in green and red and meant to be armed with all sorts of Christmas-based weapons. Well actually just the one - a Hot Coal Bomb. Designed to start fires and punish those who have been naughty. Because BrenTenkage loves fire.
Anyway, here's a preview of the ship I'm working with:

Here's previews of the Hot Coal Bomb:

And it's launcher:

I'm having issues implementing the Coal Bomb into the ship blueprints itself. I tried copying the Fire Bomb template and changing the names to match images (and include sound effects) but all I get is an invisible bomb, the default laser artwork for the gun itself and it's silent.
http://www.mediafire.com/download/49n5c ... nstrel.ftl
The following is what I've got so far. The floorplan is messed up, because that's how Superluminal likes to put it as, so I might need to push that around a bit.
I also had to replace the blueprint folder as I realised some doors were missing for half the ship and I haven't put the Coal bomb blueprints back in so the 4 firebombs are sort of placeholders. Here's what I've tried:
Code: Select all
<weaponBlueprint name="BOMB_COAL">
<type>BOMB</type>
<tip>tip_bombs</tip>
<title>Coal Bomb</title>
<short>Hot Coal</short>
<locked>1</locked>
<desc>Self-teleporting package to punish those who have been naughty and light fires. Can target your own ship.</desc>
<tooltip>Bomb weapon; doesn't require a missile; does no damage but lights fires. Can target your own ship.</tooltip>
<damage>0</damage>
<sysDamage>0</sysDamage>
<persDamage>2</persDamage>
<missiles>0</missiles>
<shots>1</shots>
<sp>0</sp>
<fireChance>10</fireChance>
<breachChance>0</breachChance>
<cooldown>15</cooldown>
<power>1</power>
<cost>50</cost>
<!--was 55-->
<bp>5</bp>
<rarity>0</rarity>
<image>Coal_Bombs</image>
<explosion>explosion_random</explosion>
<launchSounds>
<sound>Hohoho</sound>
</launchSounds>
<hitShipSounds>
<sound>Sleighbells</sound>
</hitShipSounds>
<weaponArt>Coal_Bomb</weaponArt>
<iconImage>bomb</iconImage>
</weaponBlueprint>
I'm probably doing something so facepalmingly wrong with the code.
On an added note, this ship is best used with Gencool's Christmas sprites:
http://www.ftlgame.com/forum/viewtopic.php?f=12&t=26554
Finally, how do I add Engine glows? Because I want to add this to the thrusters:
