[MOD][WIP]Ship Greeble Graphics Mod

Discuss and distribute tools and methods for modding. Moderator - Grognak
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Sleeper Service
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by Sleeper Service »

Oh right, sorry, did not read that properly.

Well that might be caused by other mods overriding the greeble graphics. Do you use any mods that include the vanilla floors? Can you post you mod load order? Also did you make sure that the transition to the new mod manager worked out? I think the SMM thread OP points out some things you have to watch out for when updating...
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Working on a sci-fi deckbuilder nowadays.
Other games I made.
GabDube

Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by GabDube »

KoolTheKid wrote:And one more thing, for Engie C, can you fix it for us non CE users? There is just an empty room where an artillery beam is supposed to be and it looks very ugly.
Fixed that for you, I think.

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It works for me, but I'm far from being a pro at PNG editing with photoshop. I also use custom room layouts and slightly realigned hulls/gibs on pretty much all my ships, so your mileage may vary.

Anyhow, ship alignment issues can be fixed if you load it in Superluminal. You may have to uncheck the "follow hull" box when selecting the floor image.
KoolTheKid
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by KoolTheKid »

GabDube wrote:
KoolTheKid wrote:And one more thing, for Engie C, can you fix it for us non CE users? There is just an empty room where an artillery beam is supposed to be and it looks very ugly.
Fixed that for you, I think.

Image

It works for me, but I'm far from being a pro at PNG editing with photoshop. I also use custom room layouts and slightly realigned hulls/gibs on pretty much all my ships, so your mileage may vary.

Awesome! LordTrilobite should see this and edit it into the main mod.
Russian Rockman
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by Russian Rockman »

The poor Stealth C greeble also needs to be changed for vanilla. Everyone always forgets about the Stealth C... :cry:
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LordTrilobite
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by LordTrilobite »

Actually, I was also working on the Engi C. And I already finished it.
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GabDube

Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by GabDube »

LordTrilobite wrote:Actually, I was also working on the Engi C. And I already finished it.
We're talking about Engi B, not C. The one you made for Engi C is fine.

It's the additional room space for the CE artillery on Sleeper's Engi B PNG that hadn't been fixed for vanilla.
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LordTrilobite
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by LordTrilobite »

Yea my mistake, I meant B. I did a quick look in some posts above because I forgot which ship it was that had the problem. But yeah. I fixed B, the one with the large grey box sticking out. I'll include it in the next update I make. But I only work on the mod in weekends though.
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slowriderxcorps
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by slowriderxcorps »

On the previous worry about the alignments and their effects on my mod, I managed to sink a bunch of hours into it today, and somehow managed to sort out the greebles without making them look like complete arse. Feel free to take a look at them if you wish, and as mentioned in the post, I've listed full credit to the work under your name and Sleeper's.

Somehow, trying to figure out how to shift the room alignments on the RockAC and StealthB while not messing with the ship placement was the hardest part of the entire operation.
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KoolTheKid
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by KoolTheKid »

Just letting everyone who doesn't know that LordTrilobite should have a new version this weekend with new fixes. :D
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LordTrilobite
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Re: [MOD][WIP]Ship Greeble Graphics Mod

Post by LordTrilobite »

Indeed. Currently I've made some changes to all Engi ships and now working on tweaking some of the Zoltan ships.
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