Hi all,
Has anyone found a way to disable nebulas? Is it even possible?
Thanks in advance,
Abs
Disable Nebulas?
-
- Posts: 82
- Joined: Tue Aug 05, 2014 10:01 am
-
- Posts: 82
- Joined: Tue Aug 05, 2014 10:01 am
Re: Disable Nebulas?
Thanks for the reply, and sorry I guess I should have been clearer. What I mean is - Nebulas are the third sector type that appears in the sector map (Civilian, Hostile, Nebula). I still want the Nebula sector to appear, but I want to disable all nebula effects (such as backgrounds, pooched sensors, etc)...so that it essentially is a third type of normal looking sector.
Abs
Abs
-
- Posts: 82
- Joined: Tue Aug 05, 2014 10:01 am
Re: Disable Nebulas?
Good idea! If I replace the nebula files with the space backgrounds, it should do it (maybe). Thanks for pointing me in the right direction...can't believe I didn't think of it before!
Abs
Abs
- 5thHorseman
- Posts: 1665
- Joined: Sat Mar 02, 2013 2:29 am
Re: Disable Nebulas?
You'll still get Nebula events including ion storms. You need to go through and change all those to at least have different wording.
My Videos - MY MOD HUB
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
- Sleeper Service
- Posts: 2275
- Joined: Sun Mar 24, 2013 8:49 pm
Re: Disable Nebulas?
Replacing the nebula background will not affect actual game-play. You'd have to remove all <environment type="nebula"/> and <environment type="storm"/> tags and rename the NEBULA_ lists to something else that does not start with NEBULA to properly remove the nebula mechanics. And yeah, apart from that the events would also have be rewritten if you want to make things coherent. A much easier way would probably be to remove the NEBULA_ lists from the sector blueprints, at last for any sectors you don't want nebula to exist.
-
- Posts: 82
- Joined: Tue Aug 05, 2014 10:01 am
Re: Disable Nebulas?
The last few comments are fair enough...I know that the events and stuff have to be disabled, and am familiar with how to do it. But so far I have been unable to find where the game calls the background nebulas, and I am assuming that it is actually in the exe since it is animated and different from the static backgrounds. The only reference that I've found for the nebula background is in events_imageList.xml which calls a static image as the background. This is the main reason for my question.
Thanks for the feedback everyone! Looking forward to more replies.
Abs
Thanks for the feedback everyone! Looking forward to more replies.
Abs
- Sleeper Service
- Posts: 2275
- Joined: Sun Mar 24, 2013 8:49 pm
Re: Disable Nebulas?
The event lists used by the sectors are found in sector_data.xml. You can remove the nebula lists there.
-
- Posts: 35
- Joined: Fri Apr 18, 2014 3:54 am
Re: Disable Nebulas?
Just remove nebula events from sector descriptions. Then they won't spawn. Simple as that 
