[MOD][WIP]Infinite Space 2

Discuss and distribute tools and methods for modding. Moderator - Grognak
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saber0091
Posts: 8
Joined: Wed Dec 25, 2013 3:39 am

Re: [MOD][WIP]Infinite Space 2

Post by saber0091 »

English Narwhal wrote: ... In addition, telling me what I 'should have done' is utterly pointless- the past is immutable and unchanging. It also makes me irritated for some reason.
This particular predilection for grammatical construction does formulate the very basis as to why this mod is and should always be number one in its subgenre. You, my good sir, have my respect.
Sovereighn2280
Posts: 65
Joined: Mon Oct 08, 2012 1:23 pm

Re: [MOD][WIP]Infinite Space 2

Post by Sovereighn2280 »

I searched your Tumblr, but I couldn't find any progress updates :?: . Really hope this hasn't died :( .
gr33ndog
Posts: 4
Joined: Sun Jul 13, 2014 1:22 am

Re: [MOD][WIP]Infinite Space 2

Post by gr33ndog »

I searched your Tumblr, but I couldn't find any progress updates :?: . Really hope this hasn't died :( .
same here
901redyoshi
Posts: 1
Joined: Sun Sep 07, 2014 5:32 pm

Game crashes when I choose 'the custom thing'

Post by 901redyoshi »

You know? The thing tab that appears at the very very beggining where you can choose a crew,weapons or such?
English Narwhal
Posts: 402
Joined: Tue Dec 03, 2013 9:12 pm

Re: [MOD][WIP]Infinite Space 2

Post by English Narwhal »

Final update posted. This project is dead.
Image
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