
Seriously though, here is another bug-list supplement:
CE Upstream
Bugs:
1. The mentioned situation with "pirate that chase civilian ship" that we're getting in various flavours, is becoming more and more strange. Last time, I've reported that it was rebel rigger (manned by humans only, just like every rebel ship). Now, I've noticed, that everytime I meet it, it's - actually - different faction ship, without pirate re-colors, and manned by only said faction. So I had all-engi pirates in Engi C -like ship, Zoltan's energy troopship with only green'ies aboard, etc - in addition to rebel ship's in various forms, always manned by humans. Is it intended to diversify pirates, or something went wrong? (Severity: Minor or it's a feature).
2. When pirate that attack settlement (the one which we can help, if we got fire bomb) surrenders and we accept, there is no way to break truce. Everything just ends, abruptly. Also, the settlement does NOT give us reward for saving them, in such case. (Severity: Medium)
Suggestions:
1. There is this event with bounty hunters, that want to get one of our crew members and share bounty. I really think, that there should be blue option for having clone-bay, and sending our crewman taliban-style, with bombs attached. Of course, for obvious reasons, it should include the same risk as with pirating - either succeed, or crew deciding to not follow that order (which forces us to fight pirate, without ability to send one of us like proposed before deciding to do "bombing run" - after all, if crew mutiny, there is no reason why they should obey us) or even crew-member feeling offended and leaving us, alltogether.
On the screen with "Such order may disturb your crew" and "change your mind" or "go over with it", there could be another blue option for having AI or Engi crew member, which shouldn't feel fear (as other events tell us), and the fact of having clone bay seems like enough rationale for such course of action, for them. Maybe only for AI avatar, if this one is in need of more blue options (engi is already quite versatile in blue-events).
Typos:
1. When we use Requisition License on scientists, they "double-heck our silence". Should be "license".
2. there is event text, where: "arrival of your cruiser is meet with suspicion, even though you repeatedly sate that you come in peace". Should be "state".
3. When using Requisition License on refueling station, they answer: "We will cooperated". Should be "cooperate".
CE Infinite:
Bugs:
1. The problem that affects fleet delays if we use "restart" is also affecting ability to choose which sector to travel next. IF we die in deep space and restart, the first sector's exit beacon will lead us to randomly selected sector, instead of presenting choice screen.
I don't think it's fixable, but the work-around is to always return to hangar before starting new run. As it's another good reason for doing so, I decided to report it anyway, might be interesting for troubleshooting section. (Severity: WON'T FIX, workaround available)
2. Sometimes, in deep space, we get empty beacons from quarantine sectors, where we tap into communication channels, and everyone is talking about illness attacking every sentient life form in whole sector. I think those could land in "exclude" list for deep space, just like regular quarantine sector beacons are out of IF.
(Severity: Minor)
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BTW, it's really a pity, that during IF runs we can't occasionally, land in beacon infected by the same problem that we get in quarantine sector (outbreak starting, or local one). Our medbay's 3 would have some use, not to mention hitting some problems that we're not prepared for, if we're with clone bay. Lately, during my IF runs with Kestrel C, game just feel in love with sending me into quarantined sectors after getting out from deep space. My zig-zagging through it, in order to avoid empty beacons and other risks for my crew in medbay-less ship was feeling very authentic, and refreshing - it was really like trying to get out alive of god's forsaken hell of a disease outbreak region of space. During normal runs, I avoid quarantine sectors like a... disease

Cheers,
/Estel