Next run is in the Engi B,
Down the Drain X, piloted by Doomed. I'm soooo optimisitic. LOL. First enemy is an autoscout with cloak, but no shields. My first two Heavy Laser shots miss.

I win, but take 7 damage: Piloting got hit and set on fire, and Shields got hit later. So is this how it's going to go? Fast forward to Sector 3, Engi Homeworlds. I farm a few beacons before heading to a store. Burst Laser Mk II on p. 2!

w00t! Before the end of Sector 3, I have L5 Weapons - Halberd Beam & BL2 - L4 Shields, & L4 Engines.
At the beginning of Sector 6, I have L6 Weapons - getting the Heavy Laser Mk I online (plus I have the option of swapping in an Ion Bomb that I kept) - and L5 Shields, L6 soon to come. I have Hacking, but am using it sparingly - I have a plethora of bombs, but only about a dozen drone parts. In Sector 7 I decide to buy a Vulcan, selling off a Hull Smasher Mk Ii and Heavy Laser Mk I I had been holding onto. (I keep the Halberd and Hull Smasher Mk I, but don't use them the rest of the way.)
Sector 8 - I have 8 jumps, but the base is in an isolated part of the sector - and the adjacent chokepoint beacon is about to be taken over. I farm some beacons, hit one repair station (don't see the store). A fucking reb hacks my shields, then attacks same with an ion intruder. My 2* Slug dies of suffocation before it can get out.

Fighting the rebel elite, my weapons get breached and damaged - but I have a buffer. Jump to base, forgot to put out a defense drone - but it's only the Medbay that gets hacked. The Vulcan makes quick work of things, with support from the Burst Laser Mk II, Ion Bomb, Combat and Beam Drones. I win with 18 HP left, 49 ships defeated, 101 beacons explored, 2017 scrap collected, 5 crew hired. 6010 pts is a new Hard win high score.
Slug B next. First fight, one enemy teleports over, and my crew kills him 2v1. I do not use the Heal Bomb, thinking there's only one enemy left. I teleport over to kill him - wrong, there's another - and it's a Mantis. I hit with the Heal Bomb, but the Mantis knocks my Slug down to about even HP. I think maybe he can last long enough for my other Slug to kill the human and switch, but I'm wrong again. I win, but lose a Slug. Buy a Clone Bay in Sector a, selling the Heal Bomb. Would have preferred a Medbay. Recovered an Ion Blast early in Sector 2, so I'm not reliant on missiles. Not much scrap, so I avoid the first store. I jump and find two more stores! Damn. Oh, yeah, I have a quest to rescue another store! At least I get some free hull repairs - can't afford anything else. Well, I could sell a couple things, like the Slug Repair Gel, but only to hire a Rock with no skills or get Sensors? Nah, movin' on. Distress call: giant alien spiders. I lose my pilot, but at least he's got full health now. Near the end of Sector 2, I jump away from a sun, still fixing my O2. Then the next ship hacks it and prepares to run. Slug fixes it, but gets trapped by the hack and suffocates. Cloned, but no one's manning weapons in the meantime, and the ship escapes to warn the rebel fleet, so I get caught at the exit.
But I escape to the Engi Homeworlds with 12 HP. I finally get a new crew member - an Engi with 1* weapons, and right before a distress beacon. He's going on shields, though. Distress beacon - it's an Engi ship under heavy fire. I take on the enemy. Oh noes, don't hack my teleporter! A Combat Drone gets a hit on my engine room. D'oh! My first Artemis shot misses shields. Swell. My second misses, too! Gah! I had 10 HP, now 9. Finally, a hit! And my Laser Charger damages Drone Control. Another hit on shields, and they're down. Two hits to their Drone Control. I'm down to my last engine bar from L4. They have 4 HP. Should I jump? I don't. Two more hits to Drone Control put a stop to their drone. They have 2 HP, but get a shield layer back up. I use one more missile to take them out. Sorry, Engi runabout, can't afford to give you anything.
To the store! I get Drone Control, because I have Combat and Defense Drones Mk I in storage. Sell off the extra Defense Mk I and Slug Repair Gel. Repair up to 20, upgrade weapons by one, so Laser Charger, Artemis and Ion Blast are all online. Need more power, though, at least a couple. Can I interest you in a Teleporter? Hardly used. Wish I could sell it, even though I still can't afford Hacking. There were two stores to go to, but one was too far south, and the exit's in the north.
Refueling station in bad shape - I take the gamble and lose. Fuel ignites burning up 3, and I take 3 HP, and my engines are on fire with 3 damaged bars. I lose the last and take another HP. Fuck me. Why did I do it? Didn't really need more fuel. Then a distress call, probably a trap. No, not a trap - but there is a ship in an asteroid field. I search - and I'm down to 11 HP. Shit! Why do I keep doing this to myself??? To the exit, where they offer to upgrade my doors "in exchange for some scrap": thirty-seven. 37?!?! What, do you think I'm made of scrap?!?! Piss off!
Zoltan Homeworlds next. I go to the distress call like a junkie in search of his next fix. But it's only a Zoltan freighter adrift in space, and I recover 3 fuel, a drone part, 38 scrap and a Combat Mk I. Too bad it didn't magically repair my hull, which would have made up for the last few disastrous distress calls. But with the additional scrap I can buy two power. This run has been crappy, I'm taking all the risks in hopes it'll get better: I agree to take a ship intact; then I look into the Great Eye, and my pilot is gone. So I have a Slug and an Engi for crew. I can hit 5 beacons before a store, then the quest. First jump, I take one damage; down to 13 missiles. Next ship is an autoscout with no shields. I shoot the weapons, but the missile is still up. I activate my defense drone, but it misses; down to 7 HP. I activate my combat drone, then juggle with the defense drone, which shoots down 3 missiles, and the last missile misses. Phew. Next jump, 3 intruders on board. Suck on vacuum! Two of them make it through the ship, so my crew takes 5 & 11 damage. I get to the store with 93 scrap and 7 HP. Crew is healed during the jump, though. I sell an extra Combat Mk I, hire the repair Mantis (combat ability better than the repair Slug). Can't afford the Reconstructive Teleport or the Boarding Drone, but I need repairs anyway. And another power - or L2 Clone Bay or Teleporter? Clone Bay it is. With 16 HP, it's on to the quest.
The Pirate Invader has 3 shield layers and 4 crew, but no Clone or Medbay; also a Heavy Laser and some kind of bomb. I will fight them in the shield room. It's a human, but a Rock comes to join the party. Great, it's not a Heavy Laser Mk I, but a Mk II. But as long as my shields don't get bombed, I'll be OK - oh, also not in my Clone Bay. I shoot the Artemis at their weapons, and the Heavy Laser is offline. Too bad no one was manning it to take some damage. I kill a human and get some 2v1 on the Rock before another human joins. I start running around to get some 2v1 without the Rock, but a Zoltan joins in, and my Mantis goes down just before the Slug. L2 Clone Bay, go! I get an Ion Charger for my trouble. Next beacon is a worthless trade, missiles for drone parts - no thanks. Then a store, where I can't afford Hacking. Aux Power, I guess. Next, the exit, where I explore an asteroid field - and nothing happens!
Sector 5 is Civilian; its layout is rather sparse. I fight an autoship to get sensor readings, but it has two drones and weapons that are too much - I have to run away. Another fight & I got whittled down to red hull. Then an autoship mind controls my Engi, which takes out my O2, taking me down to 1 HP. I win the fight and get 5 HP repaired. And I find a store, where I can't afford Cloaking - but could get Mind Control. No, maybe the Auto Reloader is better. And repairs. But I only go to 14 HP, as I buy L5 Shields. Gah, next 2 jumps are empty, making a sucky sector even suckier. I fight a slaver scum. Get offered an engineer/combat Engi, but decline. I win, but have 4 HP. I win the next fight, but down to 1 HP. No store in sight. I win the next fight, though I didn't bother to get L6 Shields. So I do so after. No store. The next jump is empty, then the exit - I get L2 Piloting for cheap.
Sector 6, also Civilian, no store. Fight an autoship with Mind Control; weapons officer targeted. Crap. Though I do have L6 Weapons. I send my Mantis in to dance in and out of the room and distract, but I get distracted instead, and a shot gets through. I guess they had an Ion Bomb? My first shield layer of shields came up after the shot got through?? 26 ships defeated, 66 beacons explored, 816 scrap collected, 5 crew hired.
Next victim: Mantis B. First battle is against a Rock pirate scout. O2 offline, Drone Control damaged, Defense Drone misses first missile, which hits shields, then Piloting set on fire, then Drone Control down to L1, then Doors offline
and on fire. FML. Killed off 1 human boarder, then both Mantises repaired shields, then drone control to L2, then O2. But shields get damaged and breached, then they're taken out. Burst Laser Mk II is going to kill me. O2 offline again. Doors fixed, then O2 set on fire. Medbay offline, but Mantises try to fix. No good, ship is out of air. Game over. Score 45. 3 beacons explored, though.