I plan to get that implemented eventually, but it's not a priority for the release.Mithrandir wrote:Will Superluminal shp. files be compatible with Superluminal 2?
[Tool] FTL Ship Editor: Superluminal [NOT UPDATED TO AE]
- kartoFlane
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Re: [Tool] FTL Ship Editor: Superluminal [NOT UPDATED TO AE]
Superluminal2 - a ship editor for FTL
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Re: [Tool] FTL Ship Editor: Superluminal [NOT UPDATED TO AE]
There's actually not much to worry about; if you export your ship from Superluminal as a .ftl file, you can load it in Superluminal2; all you need to do is to load it under File > Mod Management, then go to File > Open, search under the entry that you saved the ship under, and simply select and open it. You should see the name and information for your previously designed ship there.Mithrandir wrote:Will Superluminal shp. files be compatible with Superluminal 2? In other words, should I bother making anything else before Superluminal 2 is released?
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Re: [Tool] FTL Ship Editor: Superluminal [NOT UPDATED TO AE]
ThanksThe Legacy wrote: There's actually not much to worry about; if you export your ship from Superluminal as a .ftl file, you can load it in Superluminal2; all you need to do is to load it under File > Mod Management, then go to File > Open, search under the entry that you saved the ship under, and simply select and open it. You should see the name and information for your previously designed ship there.

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Re: [Tool] FTL Ship Editor: Superluminal [NOT UPDATED TO AE]
Sorry to seem impatient, but an update on progress?
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Re: [Tool] FTL Ship Editor: Superluminal [NOT UPDATED TO AE]
Superluminal2 - a ship editor for FTL
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