Discuss and distribute tools and methods for modding. Moderator - Grognak
xlandar
Posts: 151 Joined: Thu Jan 23, 2014 1:34 am
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by xlandar » Thu May 08, 2014 6:06 am
I just bought the game starsector, and i've been screwing around with it for a few days, when i suddenly had an idea. The ship designs, and sizes, Could make a very good FTL overhaul mod. Also, it would take a lot less time to make since almost all the images have been done for me!
What do you guys think? could it work?
art and coding tutorials wanted, pm if you have some good ones please!
R4V3-0N
Posts: 1287 Joined: Sun Oct 06, 2013 11:44 am
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by R4V3-0N » Thu May 08, 2014 11:53 am
Looks nice, but the size differences between ships may not be that well for ftl sadly.
I wish there was a way to have huger ships in ftl without breaking stuff.
R4V3-0N, a dreamer.
xlandar
Posts: 151 Joined: Thu Jan 23, 2014 1:34 am
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by xlandar » Thu May 08, 2014 3:02 pm
You could be right, but it wouldn't be to hard to resize them, Starsector does already.
art and coding tutorials wanted, pm if you have some good ones please!
R4V3-0N
Posts: 1287 Joined: Sun Oct 06, 2013 11:44 am
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by R4V3-0N » Thu May 08, 2014 8:06 pm
Yea, I guess it can be worked if done right.
R4V3-0N, a dreamer.
xlandar
Posts: 151 Joined: Thu Jan 23, 2014 1:34 am
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by xlandar » Thu May 08, 2014 10:54 pm
I'm going to mess around with the ship sprites a bit, to see what i can do.
art and coding tutorials wanted, pm if you have some good ones please!
Kieve
Posts: 944 Joined: Tue Sep 18, 2012 2:21 pm
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by Kieve » Fri May 09, 2014 2:28 am
Might want to be careful... sometimes developers get twitchy if you start using their assets wholesale in mods for other games.
xlandar
Posts: 151 Joined: Thu Jan 23, 2014 1:34 am
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by xlandar » Fri May 09, 2014 5:36 am
Alright. I'm not going to make a public version of this until starsector gets a bit bigger, then we'll see.
art and coding tutorials wanted, pm if you have some good ones please!