
download: https://www.mediafire.com/?a7blp4066ese263 wow 150 downloads, you guys are spoiling me


Right sorry I will try to have the pictures up soon, anyways I will also link my other ship so you can read about the mod I was talking aboutClockALock wrote:Pictures of your ship really help people understand what your mod is. Right now, from your post, I have absolutely no idea what this ship is.
Code: Select all
<shipBlueprint name="PLAYER_SHIP_CRYSTAL" img="crystal_cruiser" layout="crystal_cruiser">
<class>Crystal Cruiser</class>
<name>Crystaline Flagship</name>
<desc>These beauties are known as the crystaline Battle cruisers and are the flagships and the pinacle of the Crystal's armada.</desc>
<systemList>
<pilot power="1" room="7" start="true" img="room_pilot" />
<doors power="1" room="13" start="true" img="room_doors" />
<sensors power="1" room="3" start="true" img="room_sensors" />
<medbay power="2" room="11" start="true" img="room_medbay" />
<oxygen power="1" room="2" start="true" img="room_oxygen" />
<shields power="2" room="6" start="true" img="room_shields" />
<engines power="2" room="0" start="true" img="room_engines" />
<weapons power="5" room="14" start="true" img="room_weapons" />
<drones power="2" room="1" start="true" img="room_drones" />
<teleporter power="1" room="12" start="false" img="room_teleporter" />
<cloaking power="1" room="8" start="false" img="room_cloaking" />
</systemList>
<weaponSlots>4</weaponSlots>
<droneSlots>2</droneSlots>
<weaponList count="4" missiles="0">
<weapon name="CRYSTAL_BURST_1" />
<weapon name="CRYSTAL_HEAVY_1" />
<weapon name="CRYSTAL_1" />
<weapon name="BOMB_LOCK" />
</weaponList>
<droneList count="1" drones="0">
<drone name="COMBAT_ION" />
</droneList>
<health amount="30" />
<maxPower amount="13" />
<crewCount amount="8" class="crystal" />
<aug name="CRYSTAL_SHARDS" />
<aug name="STASIS_POD" />
<aug name="NANO_MEDBAY" />
</shipBlueprint>
Since no slot was assigned, I believe the medbay default is to block the 0 slot. Since the medbay is only one tile, you shouldn't be able to get a guy in there. Maybe a guy can pass through the room, but he shouldn't be able to stop in there.Marine wrote:Oh well it didn't let me a couple days ago access the med lab I just reloaded it up and it finally allowed a guy inside hte med lab thanks
ya that was kinda my idea (medbay), this is only my second ship that i have posted and am kinda new to this (teleporter)RAD-82 wrote:It's not quite a screenshot, but it is what I think it would look like in the game, based on what I see in the files. I left out the systems that you need to buy. It looks like it needs some more work.
edit (April 25, 2014): Received message, "Sorry, the board attachment quota has been reached." Removed this image to see if it helps any. I did find a YouTube video here.
Yes, that is supposed to be an eight-man teleporter.
The blueprints of the ship:Code: Select all
<shipBlueprint name="PLAYER_SHIP_CRYSTAL" img="crystal_cruiser" layout="crystal_cruiser"> <class>Crystal Cruiser</class> <name>Crystaline Flagship</name> <desc>These beauties are known as the crystaline Battle cruisers and are the flagships and the pinacle of the Crystal's armada.</desc> <systemList> <pilot power="1" room="7" start="true" img="room_pilot" /> <doors power="1" room="13" start="true" img="room_doors" /> <sensors power="1" room="3" start="true" img="room_sensors" /> <medbay power="2" room="11" start="true" img="room_medbay" /> <oxygen power="1" room="2" start="true" img="room_oxygen" /> <shields power="2" room="6" start="true" img="room_shields" /> <engines power="2" room="0" start="true" img="room_engines" /> <weapons power="5" room="14" start="true" img="room_weapons" /> <drones power="2" room="1" start="true" img="room_drones" /> <teleporter power="1" room="12" start="false" img="room_teleporter" /> <cloaking power="1" room="8" start="false" img="room_cloaking" /> </systemList> <weaponSlots>4</weaponSlots> <droneSlots>2</droneSlots> <weaponList count="4" missiles="0"> <weapon name="CRYSTAL_BURST_1" /> <weapon name="CRYSTAL_HEAVY_1" /> <weapon name="CRYSTAL_1" /> <weapon name="BOMB_LOCK" /> </weaponList> <droneList count="1" drones="0"> <drone name="COMBAT_ION" /> </droneList> <health amount="30" /> <maxPower amount="13" /> <crewCount amount="8" class="crystal" /> <aug name="CRYSTAL_SHARDS" /> <aug name="STASIS_POD" /> <aug name="NANO_MEDBAY" /> </shipBlueprint>
Since no slot was assigned, I believe the medbay default is to block the 0 slot. Since the medbay is only one tile, you shouldn't be able to get a guy in there. Maybe a guy can pass through the room, but he shouldn't be able to stop in there.Marine wrote:Oh well it didn't let me a couple days ago access the med lab I just reloaded it up and it finally allowed a guy inside hte med lab thanks