[MOD] Descent into Darkness - a major game overhaul

Distribute and discuss mods that are functional. Moderator - Grognak
Arbie2
Posts: 2
Joined: Wed Apr 23, 2014 8:57 am

Re: [MOD] Descent into Darkness - a major game overhaul

Postby Arbie2 » Wed Apr 23, 2014 9:01 am

AE Update?
Zaisher
Posts: 14
Joined: Sun Apr 20, 2014 10:18 pm

Re: [MOD] Descent into Darkness - a major game overhaul

Postby Zaisher » Thu Apr 24, 2014 2:08 am

Arbie2 wrote:AE Update?

i would hope so
:edit: ALSO perhaps you could make It work with slip stream so its easier to turn it on and off with caps edition :|
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kartoFlane
Posts: 1470
Joined: Mon Jan 14, 2013 10:20 pm

Re: [MOD] Descent into Darkness - a major game overhaul

Postby kartoFlane » Thu Apr 24, 2014 1:13 pm

Zaisher wrote:ALSO perhaps you could make It work with slip stream so its easier to turn it on and off with caps edition :|

Except it does work with SMM :|
Superluminal2 - a ship editor for FTL
Owenz
Posts: 1
Joined: Wed May 07, 2014 9:29 pm

Re: [MOD] Descent into Darkness - a major game overhaul

Postby Owenz » Wed May 07, 2014 11:08 pm

Hmm.. the download link doesn't seem to be working for me. Anyone else have the dead link or is it my connection?
CoryStarkiller
Posts: 54
Joined: Tue Apr 08, 2014 12:37 am

Re: [MOD] Descent into Darkness - a major game overhaul

Postby CoryStarkiller » Thu May 08, 2014 7:17 am

Owenz wrote:Hmm.. the download link doesn't seem to be working for me. Anyone else have the dead link or is it my connection?

Works for me. But I don't know if it is compatible with AE.
sovietbear
Posts: 27
Joined: Sat May 10, 2014 3:01 pm
Location: Soviet Union

Re: [MOD] Descent into Darkness - a major game overhaul

Postby sovietbear » Sat May 10, 2014 9:29 pm

Somebody, please update this for AE. Please.
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FtDLulz
Posts: 38
Joined: Mon May 05, 2014 9:42 pm

Re: [MOD] Descent into Darkness - a major game overhaul

Postby FtDLulz » Sat May 10, 2014 11:52 pm

In my spare time, I think I have successfully made this mod work with Advanced Edition (not that it didn't already, but the ship selection GUI was messed up and you could waste scrap on AE systems).

If the mod author (DryEagle) wants me to take this down, I'll do so asap.
As there is not enough rooms on the ship, I cannot add Mind Control, Hacking, or Backup Battery. Because of this, they are unavailable in stores.

If you find anything broken, give me as much info as you can.
Link: https://mega.co.nz/#!BNkS3S4R!SpencRJxD ... WZGEdNUBPw
CoryStarkiller
Posts: 54
Joined: Tue Apr 08, 2014 12:37 am

Re: [MOD] Descent into Darkness - a major game overhaul

Postby CoryStarkiller » Sun May 11, 2014 4:21 am

FtDLulz, that is awesome. Thanks.

I am sure this will hold us over until DryEgale updates the mod.
sovietbear
Posts: 27
Joined: Sat May 10, 2014 3:01 pm
Location: Soviet Union

Re: [MOD] Descent into Darkness - a major game overhaul

Postby sovietbear » Sun May 11, 2014 11:01 am

Thanks, FtDLulz, you're awesome.
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sovietbear
Posts: 27
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Location: Soviet Union

Re: [MOD] Descent into Darkness - a major game overhaul

Postby sovietbear » Tue May 13, 2014 4:31 pm

CoryStarKiller, I don't think DryEagle is still active in FTL modding. He said on one of Vanguard's streams that he quit modding for the game, so the chances of him releasing an official update are very small. :(
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