Ha! I never noticed that. I musta used 2 different screenshots to splice all the pics together to make the picture not clip off to the side on the forum.MightyKebab wrote:WHOA! I just realized. The crew indicator says that there is a male human and an engi onboard the ship, but the human is actually a female who's on the helm!
[SHIP][AE] The Potential - UPDATED 2015/08/16
- 5thHorseman
- Posts: 1665
- Joined: Sat Mar 02, 2013 2:29 am
Re: [SHIP] The Potential - NEW version 2.0!
My Videos - MY MOD HUB
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
-
- Posts: 110
- Joined: Thu Jul 18, 2013 12:04 am
Re: [SHIP] The Potential - NEW version 2.0!
I love this ship. I love the backstory, I love the near-infinite energy, and I love how SYMMETRICAL it is.
-
- Posts: 2
- Joined: Thu Apr 10, 2014 10:43 pm
Re: [SHIP] The Potential - NEW version 2.0!
For some reason I keep getting crashes when I launch the ship. No idea what's causing it, but I'm running this mod with Infinite Space, Weaponanza, Captains Edition and this (mod loader in that order). This is really damn annoying, but I have a feeling it's Captains Edition or Infinite space causing this. Both are really great mods and it'd be a shame to have to play without them. Any idea if it those mods? Gonna go test the game with the different mods and see which one is causing crashes when enabled.
- 5thHorseman
- Posts: 1665
- Joined: Sat Mar 02, 2013 2:29 am
Re: [SHIP] The Potential - NEW version 2.0!
I should update the first post. This ship does not currently work in AE because it relied on undefined behavior when you have more than 25 power.Partyofblockland wrote:For some reason I keep getting crashes when I launch the ship. No idea what's causing it, but I'm running this mod with Infinite Space, Weaponanza, Captains Edition and this (mod loader in that order). This is really damn annoying, but I have a feeling it's Captains Edition or Infinite space causing this. Both are really great mods and it'd be a shame to have to play without them. Any idea if it those mods? Gonna go test the game with the different mods and see which one is causing crashes when enabled.
I'll be looking in to fixes when I have time.
My Videos - MY MOD HUB
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
-
- Posts: 2
- Joined: Thu Apr 10, 2014 10:43 pm
Re: [SHIP] The Potential - NEW version 2.0!
Thanks for the quick response. Yeah, I noticed it was still crashing without any mods installed. Luckily I have little to no problem with disabling AE (mostly because some of the stuff it adds is borderline OP/extremely annoying) so I should be able to play with the mods I normally like. Cheers, dude.5thHorseman wrote:I should update the first post. This ship does not currently work in AE because it relied on undefined behavior when you have more than 25 power.Partyofblockland wrote:For some reason I keep getting crashes when I launch the ship. No idea what's causing it, but I'm running this mod with Infinite Space, Weaponanza, Captains Edition and this (mod loader in that order). This is really damn annoying, but I have a feeling it's Captains Edition or Infinite space causing this. Both are really great mods and it'd be a shame to have to play without them. Any idea if it those mods? Gonna go test the game with the different mods and see which one is causing crashes when enabled.
I'll be looking in to fixes when I have time.
-
- Posts: 1
- Joined: Thu Apr 17, 2014 2:14 am
Re: [SHIP] The Potential - NEW version 2.0!
Hey, are you going to update the mod for advanced edition?
- 5thHorseman
- Posts: 1665
- Joined: Sat Mar 02, 2013 2:29 am
Re: [SHIP] The Potential - NEW version 2.0!
Look this direction for the answer to that:goliathead wrote:Hey, are you going to update the mod for advanced edition?

My Videos - MY MOD HUB
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
-
- Posts: 2
- Joined: Thu Apr 17, 2014 2:16 am
Re: [SHIP] The Potential - NOT UPDATED FOR AE
Hey, thought I'd let you know, though this may have been caused by some part of CE instead of your ship.
I got the shields up to 6 bars (level 3 shields) and when I clicked to power the shields the game crashed straight to the desktop.
Mods are (in order):
FTL Captains Edition 1.204
CE Vanilla ship loadouts Addon
CE Endless Loot Addon
CE Non-EL Enemy Loadouts Addon
CE Additional Music Addon
CE Infinite Addon
Potential (your mod)
Disable Fleet
I do not have advanced edition active, just thought I'd let you know about this. So you know it happens.
I got the shields up to 6 bars (level 3 shields) and when I clicked to power the shields the game crashed straight to the desktop.
Mods are (in order):
FTL Captains Edition 1.204
CE Vanilla ship loadouts Addon
CE Endless Loot Addon
CE Non-EL Enemy Loadouts Addon
CE Additional Music Addon
CE Infinite Addon
Potential (your mod)
Disable Fleet
I do not have advanced edition active, just thought I'd let you know about this. So you know it happens.
-
- Posts: 21
- Joined: Thu May 15, 2014 11:30 pm
Re: [SHIP] The Potential - NOT UPDATED FOR AE
Good news everyone!
I have updated the mod to AE!
If the creator wants me to, I'll post a link to download.
Note: The reactor is a bit bugged, but it is still 80 power bars to use.
I have updated the mod to AE!

If the creator wants me to, I'll post a link to download.
Note: The reactor is a bit bugged, but it is still 80 power bars to use.
Just call me Frawst.
I like XML coding.
I can't art or music for shit.
Go me.
I like XML coding.
I can't art or music for shit.
Go me.
- R4V3-0N
- Posts: 1287
- Joined: Sun Oct 06, 2013 11:44 am