Engi Med-bot Dispersal

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Flypaste
Posts: 44
Joined: Wed Nov 21, 2012 4:04 am

Engi Med-bot Dispersal

Post by Flypaste »

Does anybody know what the med-bot dispersal is called in the game files? I want to let it work in conjunction with the cloning bay.
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Sleeper Service
Posts: 2275
Joined: Sun Mar 24, 2013 8:49 pm

Re: Engi Med-bot Dispersal

Post by Sleeper Service »

I'm pretty sure that won't work cause augment effects are generally hardcoded. It is called NANO_MEDBAY I think. You can find any asset that has an ingame name by simply searching that name with strg+f. That gets even more convenient if you make a dump file that has everything from data in it and search there. Blueprints for items are generally found in blueprints.xml.
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Flypaste
Posts: 44
Joined: Wed Nov 21, 2012 4:04 am

Re: Engi Med-bot Dispersal

Post by Flypaste »

What button is strg? I've never heard of it before.
I'm presuming this will also work with for example your captain's edition to find the codename of the Ai crewmembers?

*EDIT*

I googled it, and I'm assuming you have a German keyboard. But expanding on my other question *above* the edit, I couldn't find the blueprint name for the Ai dudes. I tried looking for the crew blueprints for the Zoltan Ai police and getting them off of that, but it must be stored elsewhere.
Could you please provide me a little bit of insight?
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R4V3-0N
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Joined: Sun Oct 06, 2013 11:44 am

Re: Engi Med-bot Dispersal

Post by R4V3-0N »

ctrl + F = strg + F

also F3 button should work on most pc's I think.

Both of these hot keys work on the interwebs as well, helps with Wikipedia.
R4V3-0N, a dreamer.
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