[MOD][WIP]Infinite Space 2

Discuss and distribute tools and methods for modding. Moderator - Grognak
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English Narwhal
Posts: 402
Joined: Tue Dec 03, 2013 9:12 pm

Re: [MOD][WIP]Infinite Space 2

Post by English Narwhal »

_Leguan12_ wrote:Is there a way to add new sector types?
If Yes you could loop a custom sector in wich anything can happen.
Theoreticly it should be possible but I'm no coder xD
In the description of this mod, I explain that this is what happens to make Infinite Space work.
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xlandar
Posts: 151
Joined: Thu Jan 23, 2014 1:34 am

Re: [MOD][WIP]Infinite Space 2

Post by xlandar »

So, I just downloaded the latest version of the mod. When i tried to actually play it, my game froze. It happened immediately when i click start after choosing my ship, it just stopped. i'm on mac btw.
art and coding tutorials wanted, pm if you have some good ones please!Image
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SomeFederationPerson
Posts: 59
Joined: Wed May 15, 2013 8:16 am

Re: [MOD][WIP]Infinite Space 2

Post by SomeFederationPerson »

I was wondering if I could help in any way, I'm about to start making ships but perhaps i could help with events and sectors?
ImageImage
https://subsetgames.com/forum/viewtopic ... 16#p117316

Join me on my discord here for worldbuilding and other stuff: https://discord.gg/RknbrQZ
English Narwhal
Posts: 402
Joined: Tue Dec 03, 2013 9:12 pm

Re: [MOD][WIP]Infinite Space 2

Post by English Narwhal »

xlandar wrote:So, I just downloaded the latest version of the mod. When i tried to actually play it, my game froze. It happened immediately when i click start after choosing my ship, it just stopped. i'm on mac btw.
The ones listed under legacy? If so, I'm not exactly sure what's going on.
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xlandar
Posts: 151
Joined: Thu Jan 23, 2014 1:34 am

Re: [MOD][WIP]Infinite Space 2

Post by xlandar »

yup, it doesn't work. On another note, how should i get the completed ship gibs and stuff to you? pm?
art and coding tutorials wanted, pm if you have some good ones please!Image
English Narwhal
Posts: 402
Joined: Tue Dec 03, 2013 9:12 pm

Re: [MOD][WIP]Infinite Space 2

Post by English Narwhal »

xlandar wrote:yup, it doesn't work. On another note, how should i get the completed ship gibs and stuff to you? pm?
Via PM would be perfect.
I'm looking into what caused the crash now, by the way. Try the oldest version listed.
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English Narwhal
Posts: 402
Joined: Tue Dec 03, 2013 9:12 pm

Re: [MOD][WIP]Infinite Space 2

Post by English Narwhal »

SomeFederationPerson wrote:I was wondering if I could help in any way, I'm about to start making ships but perhaps i could help with events and sectors?
I have Sectors covered, but if you have any event ideas, PM me!
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SomeFederationPerson
Posts: 59
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Re: [MOD][WIP]Infinite Space 2

Post by SomeFederationPerson »

English Narwhal wrote: I have Sectors covered, but if you have any event ideas, PM me!
I think i have some pretty good ideas I'll be sure to pm you :D
ImageImage
https://subsetgames.com/forum/viewtopic ... 16#p117316

Join me on my discord here for worldbuilding and other stuff: https://discord.gg/RknbrQZ
xlandar
Posts: 151
Joined: Thu Jan 23, 2014 1:34 am

Re: [MOD][WIP]Infinite Space 2

Post by xlandar »

alright, cool! I'm also going to include a readme with some event suggestions for that ship.
art and coding tutorials wanted, pm if you have some good ones please!Image
xlandar
Posts: 151
Joined: Thu Jan 23, 2014 1:34 am

Re: [MOD][WIP]Infinite Space 2

Post by xlandar »

Here's a quick update on some of the stuff i've been doing, since not much has happened recently.

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My goal is to create 25-ish custom weapon graphics for Infinite space! :lol:
art and coding tutorials wanted, pm if you have some good ones please!Image
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